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  1. #23
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Lambdafish View Post
    Reward systems themselves are game mechanics. The idea that "content must be fun without reward" goes against many game design principles. Gambling relies entirely on that idea, are you saying that poker is poorly designed because its not fun without reward?
    Yeah and gambling is such a good exemple that it need regulation to even be legal. What I'm saying is if the content is fun, appealing and people have a blast doing it once the reward aquired they may be willign to do it again for the fun of it. Content shouldn't depend only on its reward to stay alive past the first completion. Eureka should have a reward in the end but hidding what should have been reward under abyssimal RNG layer just make it worst and less attractive.
    (5)
    Last edited by Nariel; 02-17-2019 at 11:43 PM.