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  1. #151
    Player
    Banim's Avatar
    Join Date
    Sep 2016
    Posts
    40
    Character
    Banim Daerev
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    https://youtu.be/B5q3hMresgQ

    Not impressed by how the game handles this kind of content by culling critical AoE telegraphs. Many of us lost over an hour of our time to this.
    (4)

  2. #152
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Banim View Post
    https://youtu.be/B5q3hMresgQ

    Not impressed by how the game handles this kind of content by culling critical AoE telegraphs. Many of us lost over an hour of our time to this.
    wow...

    that is absolutely absurd. I haven't witnessed anything like that within BA myself... (yet), but I have seen similar behavior in the FATEs outside. Particularly Providence Warden, but Piasa, Molech, Ceto and Goldemar also from time to time. The biggest offender on PW is during Ice and Wind, sometimes the crystals don't get rendered... and if the crystal don't get rendered, then their AoE indicator also doesn't get rendered... leading to a similar result as in the video. I'm standing on what I think is a safe spot, only to suddenly take dmg and die.
    (3)

  3. #153
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Banim View Post
    https://youtu.be/B5q3hMresgQ

    Not impressed by how the game handles this kind of content by culling critical AoE telegraphs. Many of us lost over an hour of our time to this.
    I think they should stop trying to make things that take more than 24 players. Game can't seem to handle more than that.
    (7)

  4. #154
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Things to change

    1. Change BA into 24 man raid instead and lower the difficulty
    2. delete support fate

    this allow player to want to farm frag can do so while leaving the premade alone

    and also allow people to do BA anytime they want rather then murdering and cursing each other in the game

    this is not content this is making chaos and toxicity the dev has failed to keep the peace on this one even if its the player fault but it is up to the dev to make sure thing like this does not happen in the first place....

    The best way for protection is prevention
    (4)

  5. #155
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Burningskull View Post
    I think they should stop trying to make things that take more than 24 players. Game can't seem to handle more than that.
    the first mistake they have made here is the portal for BA.... it's too toxic that the first thing they need to fix other than that 48 man is fine
    (1)

  6. #156
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Janhyua View Post
    Things to change

    1. Change BA into 24 man raid instead and lower the difficulty
    2. delete support fate
    Nope. You want boring face roll 24man, go do Orbonne. BA isn't even difficult mechanically, it's only the no raising that forces players to be accountable for their own game play. I'm 100% for more challenging content especially considering Savage has been nerfed to the ground since Heavensward and there's no Ultimate this tier. I would say BA is on par with an average 24man in difficulty.

    The support date was a good idea, it just needed an incentive. Having that fate drop fragments is a better idea.
    (4)
    Last edited by Rockette; 02-23-2019 at 09:57 AM.

  7. #157
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Burningskull View Post
    I think they should stop trying to make things that take more than 24 players. Game can't seem to handle more than that.
    I've never ran into that issue with all effects turned on. I don't think its an issue with the game not being to handle it and more to do with the machine running the game or 1 piece of its hardware not making quota.
    (1)

  8. #158
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rockette View Post
    Nope. You want boring face roll 24man, go do Orbonne. BA isn't even difficult mechanically, it's only the no raising that forces players to be accountable for their own game play.
    BA IS difficult mechanically when you can't see the mechanics due to too many players. FFXIV has had culling issues since ARR. This isn't new. Why they thought they could get away with it in BA is ridiculous.
    (7)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #159
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Deceptus View Post
    BA IS difficult mechanically when you can't see the mechanics due to too many players. FFXIV has had culling issues since ARR. This isn't new. Why they thought they could get away with it in BA is ridiculous.
    I don't even want to count how often i don't see AOE's in Eureka or on S ranks just because there are so many people. Instead of just letting people outside of the party vanish either members of the own party disappears, you don't see AOE markers or you don't even see the freaking Mob that you are supposed to smack down. SE needs to fix that, but they probably never will.
    (2)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  10. #160
    Player
    rowrow's Avatar
    Join Date
    Nov 2013
    Posts
    40
    Character
    Hand Holding
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by RitsukoSonoda View Post
    I've never ran into that issue with all effects turned on. I don't think its an issue with the game not being to handle it and more to do with the machine running the game or 1 piece of its hardware not making quota.
    It happens on PS4 and you can't really upgrade the hardware on it
    (3)

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