https://youtu.be/B5q3hMresgQ
Not impressed by how the game handles this kind of content by culling critical AoE telegraphs. Many of us lost over an hour of our time to this.
https://youtu.be/B5q3hMresgQ
Not impressed by how the game handles this kind of content by culling critical AoE telegraphs. Many of us lost over an hour of our time to this.
wow...https://youtu.be/B5q3hMresgQ
Not impressed by how the game handles this kind of content by culling critical AoE telegraphs. Many of us lost over an hour of our time to this.
that is absolutely absurd. I haven't witnessed anything like that within BA myself... (yet), but I have seen similar behavior in the FATEs outside. Particularly Providence Warden, but Piasa, Molech, Ceto and Goldemar also from time to time. The biggest offender on PW is during Ice and Wind, sometimes the crystals don't get rendered... and if the crystal don't get rendered, then their AoE indicator also doesn't get rendered... leading to a similar result as in the video. I'm standing on what I think is a safe spot, only to suddenly take dmg and die.
I think they should stop trying to make things that take more than 24 players. Game can't seem to handle more than that.https://youtu.be/B5q3hMresgQ
Not impressed by how the game handles this kind of content by culling critical AoE telegraphs. Many of us lost over an hour of our time to this.
Things to change
1. Change BA into 24 man raid instead and lower the difficulty
2. delete support fate
this allow player to want to farm frag can do so while leaving the premade alone
and also allow people to do BA anytime they want rather then murdering and cursing each other in the game
this is not content this is making chaos and toxicity the dev has failed to keep the peace on this one even if its the player fault but it is up to the dev to make sure thing like this does not happen in the first place....
The best way for protection is prevention
the first mistake they have made here is the portal for BA.... it's too toxic that the first thing they need to fix other than that 48 man is fine
Nope. You want boring face roll 24man, go do Orbonne. BA isn't even difficult mechanically, it's only the no raising that forces players to be accountable for their own game play. I'm 100% for more challenging content especially considering Savage has been nerfed to the ground since Heavensward and there's no Ultimate this tier. I would say BA is on par with an average 24man in difficulty.
The support date was a good idea, it just needed an incentive. Having that fate drop fragments is a better idea.
Last edited by Rockette; 02-23-2019 at 09:57 AM.
I've never ran into that issue with all effects turned on. I don't think its an issue with the game not being to handle it and more to do with the machine running the game or 1 piece of its hardware not making quota.
BA IS difficult mechanically when you can't see the mechanics due to too many players. FFXIV has had culling issues since ARR. This isn't new. Why they thought they could get away with it in BA is ridiculous.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
I don't even want to count how often i don't see AOE's in Eureka or on S ranks just because there are so many people. Instead of just letting people outside of the party vanish either members of the own party disappears, you don't see AOE markers or you don't even see the freaking Mob that you are supposed to smack down. SE needs to fix that, but they probably never will.
It happens on PS4 and you can't really upgrade the hardware on it
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