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  1. #291
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Physic View Post
    the reason why people take two hours getting into the same instance, and drama with other people in the instance, is because its the opposite of how the content is designed to work.
    No doubt that's how SqE wants us to play the Eurekan content, but I'd wager a whole bunch of players see it as unnecessary hoops to jump just to get to play.

    The premades exist because parts of the community wants to play with those that are on the same page in terms of scheduling, investment, and goals. There are players that don't want to YOLO into the arsenal and hope that this time RNGeesus will bless them with the right combination of roles, player skill, and motivation.

    The drama exist because players have no choice but to compete over entry through the same door - a problem put there by SqE when a fully serviceable system is already in place. The players end up doing the job of the duty finder system to the degree where different discord servers share schedules and time slots in order to avoid stepping on each others' toes.

    Just because a design is implemented doesn't mean it's good or enjoyable.
    (6)

  2. #292
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    NA pugs can barely coordinate well enough to pop NMs in Hydatos. I can't even imagine them banding together and clearing content like BA. Like, they'll stand around at the bunny fates and do nothing, and others will shout "LFG NM prep" with 7 other people doing the same without realizing that if they started a party they could set out and work together to pop something.

    If one person can wipe the entire group, you'd have to have a death wish to step in there with randoms. :v
    (2)

  3. #293
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Lacan View Post
    NA pugs can barely coordinate well enough to pop NMs in Hydatos. I can't even imagine them banding together and clearing content like BA. Like, they'll stand around at the bunny fates and do nothing, and others will shout "LFG NM prep" with 7 other people doing the same without realizing that if they started a party they could set out and work together to pop something.

    If one person can wipe the entire group, you'd have to have a death wish to step in there with randoms. :v
    and thats the problem with NA. they think every other person besides themselves are lesser beings. BA only requires 1/3rd the people in the instance. Those who are actually interested, and willing to lose 1/4 thier exp bar, are going to try to win. What makes you think the random people in a discord are different than the people in the map.

    Also, the map commonly organizes to pop NMs from what i ve seen. people share trackers, coordinate monster killing and NM spawning most of the time.

    the same people who learn the mechanics for various NMs in eureka are capable of defeating BA, given knowledge, and time. Go look at guild wars, which has been doing open world content for awhile, eventually people learn how to beat things. Leaders learn how to lead. followers follow.
    (8)

  4. #294
    Player
    Dasya's Avatar
    Join Date
    Jun 2017
    Posts
    33
    Character
    Dasya Zhwan
    World
    Exodus
    Main Class
    White Mage Lv 70
    I like Eureka. I like the concept of BA. However, the way this has all played out in NA is a mess. I mean, we have 30 pages here so far about how it's a mess. It'd be nice if it was handled as intended, but that's not going to change.

    Trying to get into BA is a headache with all the hoops one needs to do. Even trying to pop PW to finish my weapon is a headache (three days of trying to put together groups and nothing). Eureka has gone from being a place I enjoyed as it as different from what we've had before, but now it's starting to become a reason for me not to log on.

    edit: and after re-reading Yoshi-P's post, I'm not sure it even addresses the trouble we are having.
    (4)
    Last edited by Dasya; 02-28-2019 at 04:47 AM.

  5. #295
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Physic View Post
    and yeah, you are supposed to fail sometimes, thats why eureka has partial goals, the eurekan fragments, which increase your offense, and defense. Losing to ozma, is not really a zero gain, if you get that far, you get progress along the way. This is a see far you can go content.
    The thing about that is no amount of elemental gear will save you from the mechanics most prone to causing wipes at Ozma. It'll make it die slightly faster, which can potentially spare you from having to see said mechanics as often, but Ozma's pattern is so random you can end up having to contend with them several times regardless.

    With BA's intended design, it's also very unlikely you'll be able to run the instance with the same players consistently, which means there's no guarantees everyone is going to be able to handle said mechanics properly.

    I really don't think personal raid-wiping mechanics are appropriate for large-scale raids like this because the more people are involved, the higher the chances someone is going to mess it up.
    (5)
    Last edited by KageTokage; 02-28-2019 at 07:51 AM.

  6. #296
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Physic View Post
    yes, this is supposed to be a public dungeon where you end up grouping with people in the instance who have the desire to do the content. Its not designed to be for your 56 man prebuilt, Eureka has directly gone against that concept, you cant queue into instances in large numbers.
    It's interesting. Judging from the upvotes on this post, players by far prefer the public system and going in with random groups.

    However, in the 4 out of 5 instances where there isn't a premade group and BA opens, barely anyone goes in or bothers. I get the impression people argue for things they have no intention of doing themselves at all. How many people are honestly going to stick with random public groups all the way to the Ozma mount?
    (5)

  7. #297
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Liam_Harper View Post
    It's interesting. Judging from the upvotes on this post, players by far prefer the public system and going in with random groups.

    However, in the 4 out of 5 instances where there isn't a premade group and BA opens, barely anyone goes in or bothers. I get the impression people argue for things they have no intention of doing themselves at all. How many people are honestly going to stick with random public groups all the way to the Ozma mount?
    This honestly is a trend in more than just games but in the sense of games its ranged to other things.

    People complaining about the cost of things in a game's cash shop when they have no intention of ever spending anything in it even if the price should be lowered like they ask.

    People complaining about tank or healer balances or changes needed to make them more appealing that still would not touch either of these roles if the changes they asked for were done.

    People complaining about relic being too tedious to build and still don't build 1 after patches made it easier.

    Going back to where someone said that BA was likely being entered more often on the JP datacenter. I can definitely see that based on my experiences in FFXI. Playing during JP primetime with that side of the community it was very easy to get going even with randoms for content because we would just look at what we had available and figure out a way to make it work. Playing during NA primetime I experienced a lot of "We don't have X so there's no point in going.". The JP community back then generally took exp loss on death without any cares because it was just a short matter of getting it back. NA players back then frequently acted like de-leveling was like perma death of their character. I had a lot of fun back then with the JP community on my server dying and de-leveling which happened frequently due to trying new things (sometimes stupid things) just to see if they work and if so how well they worked. Example: Pulling an NM during an EXP party and wiping. Most JP parties I was with we laughed it off because we tried. Most NA parties resulted in party members raging and crying before either disbanding or kicking the person that pulled the NM. Bear in mind these are generalizations I experienced during my gameplay from Vanilla FFXI launch in like 2002 until shortly after that moogle mini expansion.
    (5)

  8. #298
    Player
    Xellos2099's Avatar
    Join Date
    Oct 2011
    Posts
    487
    Character
    Flame Colonel
    World
    Excalibur
    Main Class
    Bard Lv 70
    Quote Originally Posted by Physic View Post
    and thats the problem with NA. they think every other person besides themselves are lesser beings. BA only requires 1/3rd the people in the instance. Those who are actually interested, and willing to lose 1/4 thier exp bar, are going to try to win. What makes you think the random people in a discord are different than the people in the map.

    Also, the map commonly organizes to pop NMs from what i ve seen. people share trackers, coordinate monster killing and NM spawning most of the time.

    the same people who learn the mechanics for various NMs in eureka are capable of defeating BA, given knowledge, and time. Go look at guild wars, which has been doing open world content for awhile, eventually people learn how to beat things. Leaders learn how to lead. followers follow.
    How are random people in a discord different than the people in the map? If i have to say, there are not too much difference since it is all random but random people in discord have more drive and more determine to win then the people on the map? People who join discord truly want to win and tend to be better equipped and have full logogram loadout. I have clear Omza 5-6 times by now and i still rely on voice for AV and Omza. Actually even with callout for Omza, i can't avoid thing 100% like double cube/spike.
    (2)

  9. #299
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Physic View Post
    from what i heard jp have substantially less problems doing the content, they realize that getting in is mostly a free for all, and do most of the organization after entering the arsenal. The event fires often, with no need for 2 hour organization.


    this isnt to say no one is salty about portals, or how difficult pre organzing is, but its no where near what it is here, and their completions are much higher than here.
    You have heard wrong, JP has far more people trolling premades than NA/EU does. I wouldn't be surprised if NA/EU ends up with as many clears as JP instead of them being 10x ahead of us.

    Try recruiting within an instance and see how bad it goes, it's pretty much impossible to clear with 55 complete wildcards that might or might not know mechs, might or might not wipe the entire raid, and no raise so healers can't carry the run like usual 24 man runs.
    (2)

  10. #300
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by lvlagmarink View Post
    I believe these are typos, yes?
    No those weren't typos.

    That section concerns the support FATE that the players in BA spawn before they fight AV. The Boss of that Fate is named Tristia(spelling?).
    Right now, after clearing the FATE, 8 STABLE nodes immediately spawn and it's a mad dash to see who gets there first.

    There proposed change would first delay the initial spawn of nodes to begin with, then they would be unstable for a short period of time before changing to stable nodes... similar to the nodes that spawn after Ovni's defeat.
    (0)

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