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  1. #1
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by TalithaSolarien View Post
    From what I take from the way Japanese players are playing and what SE said about the dungeon is that the way we (as in NA/EU) are doing it is not what they planned. I think they imagined that the whole playerbase (the part that plays Eureka) as whole tries to learn this dungeon slowly and build the skills to clear the dungeon over time.
    I still don't get it though, it's like they thought to themselves "Savage raids are highly successful, but I bet they'd be even more fun if we tried to force unprepared players to throw themselves at them in random groups, potentially missing key roles like tank/healer, until somehow they luck a 0.1% chance clear!".

    It also assumes that players will progress at the same pace, there will always be a trickle of new players coming into Hydatos for the first time, or getting started, thus everyone will be at completely different progression levels.

    These guys are meant to design games as a profession... I like ff14 a lot but their visions are just bonkers sometimes.
    (11)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by TalithaSolarien View Post
    From what I take from the way Japanese players are playing and what SE said about the dungeon is that the way we (as in NA/EU) are doing it is not what they planned. .
    This excuse, and that's all it is, can only be used so many times.

    Plan better, develop better, or for Hydaelyn's sake (developers) swallow your pride and put out a dang public test server. You have a global audience, you can't think regionally anymore. There is no excuse for that.
    (13)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    Mix's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Irus Mao
    World
    Tonberry
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by TalithaSolarien View Post
    From what I take from the way Japanese players are playing and what SE said about the dungeon is that the way we (as in NA/EU) are doing it is not what they planned. I think they imagined that the whole playerbase (the part that plays Eureka) as whole tries to learn this dungeon slowly and build the skills to clear the dungeon over time.
    While this is basically what the JP servers are doing progression wise, they have another problem - that is that EVERYONE wants to get into BA every Ovni spawn. You have like 3-4 players camping individual portals, players being prevented from entering after camping in Hydatos for 10 hours for a portal. It's turning into a toxic mess. The obvious and stupid answer is "just get the guaranteed entry items", these items take either way to much RNG or way to much pointless grinding time to get currently.

    PW should drop clusters every kill, bunny chests and moisture boxes should drop their items far more commonly - encourage and reward the people who are forced to stay outside of BA because they lost the portal rush with a guaranteed entry for next time. This isn't too unreasonable is it?
    (7)
    Last edited by Mix; 02-23-2019 at 05:48 AM.

  4. #4
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Mix View Post
    While this is basically what the JP servers are doing progression wise, they have another problem - that is that EVERYONE wants to get into BA every Ovni spawn. You have like 3-4 players camping individual portals, players being prevented from entering after camping in Hydatos for 10 hours for a portal. It's turning into a toxic mess. The obvious and stupid answer is "just get the guaranteed entry items", these items take either way to much RNG or way to much pointless grinding time to get currently.
    Too much time? You have over 3 months!
    (0)

  5. #5
    Player
    Mixt's Avatar
    Join Date
    Apr 2018
    Location
    Ul'dah
    Posts
    378
    Character
    Mixt Bell
    World
    Lich
    Main Class
    Paladin Lv 80
    On one hand i want to do this content.

    On the other hand i don't use Discord, don't even have a mic.

    And every time i try to go in anyway there is either not enough people, or we wipe on either the first boss or the trash before the first boss, because people suck.

    So yeah...problem
    (4)

  6. #6
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Mixt View Post
    On one hand i want to do this content.

    On the other hand i don't use Discord, don't even have a mic.

    And every time i try to go in anyway there is either not enough people, or we wipe on either the first boss or the trash before the first boss, because people suck.

    So yeah...problem

    If it helps you decide, you don't need a mic unless you plan on leading a party or calling out mechanics. and number wise, you likely dont have to worry about either of those. You mainly just want to be able to hear callouts and hear how people are strategizing the run and stuff. The Discord servers themselves are a bit intimidating with all the different rooms, but the creators have worked pretty hard on making it accessible to new people and making it easy for them to find a group with the same goals (going in fresh, progressing on Absolute Virtue, going for the Ozma clear, etc).
    (2)

  7. #7
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,541
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    It took our group of 6 parties that only wanted to do a fragment run of the 1st 2 bosses two hours of exiting and re-entering Hydatos in order to all make it into the same instance. We fought with 2 other groups also actively trying the same thing. I'm sure the people just trying to hunt NMs and level got tired of all the /sh x4! /sh x5! /sh x9! They were seeing over and over and over as we all tried to figure out what instance we kept hitting.
    All in all, it took a little less than 4 hours just to farm 12 fragments and some obsucure lograms. It's going to get worse by next week as more and more people want to get the shiny mount.

    BA as content is pretty fun.
    BA entry method is very poorly planned. I want to battle in-game, not battle with the game system.
    (10)

  8. #8
    Player
    Darkplanet's Avatar
    Join Date
    May 2017
    Posts
    125
    Character
    Aryl Ritz
    World
    Faerie
    Main Class
    Astrologian Lv 100
    my primary issue currently is that eurekan fragments only drop within the BA. they NEED to be dropped outside of it.

    1. for players who just want gear progress for eureka as a whole, the elemental bonuses are useful outside of BA so why can't we get them outside of that? From what I understand it can make soloing significantly easier which will be huge as time goes on, and especially post shadowbringers. And for the record your relic isn't *technically* finished till you get the elemental bonus after 100 fragments, so the whole "don't need BA for relic" is pretty untrue.
    2. it allows BA groups to focus more on clearing content, not farming it then leaving it early, this also may heal some congestion of BA access fights, cause a good portion of them are frag parties.
    3. it also gives more players incentive to do nm's when they reach lvl 60 and get their weapon.
    4. it allows players to prepare for BA before going in, this would then make players more confident to actually access the BA once they have progressed a certain point. Which also means over time BA becomes easier to pug and clear as more people's gear is higher, this would then function similarly to say any savage tier. There is always a way to get max gear lvl outside of savage content, so it should be in eureka as well.
    (3)
    "A heartbeat without harmony
    Is moonlight without dark"

  9. #9
    Player
    Xellos2099's Avatar
    Join Date
    Oct 2011
    Posts
    487
    Character
    Flame Colonel
    World
    Excalibur
    Main Class
    Bard Lv 70
    Quote Originally Posted by Darkplanet View Post
    my primary issue currently is that eurekan fragments only drop within the BA. they NEED to be dropped outside of it.

    1. for players who just want gear progress for eureka as a whole, the elemental bonuses are useful outside of BA so why can't we get them outside of that? From what I understand it can make soloing significantly easier which will be huge as time goes on, and especially post shadowbringers. And for the record your relic isn't *technically* finished till you get the elemental bonus after 100 fragments, so the whole "don't need BA for relic" is pretty untrue.
    2. it allows BA groups to focus more on clearing content, not farming it then leaving it early, this also may heal some congestion of BA access fights, cause a good portion of them are frag parties.
    3. it also gives more players incentive to do nm's when they reach lvl 60 and get their weapon.
    4. it allows players to prepare for BA before going in, this would then make players more confident to actually access the BA once they have progressed a certain point. Which also means over time BA becomes easier to pug and clear as more people's gear is higher, this would then function similarly to say any savage tier. There is always a way to get max gear lvl outside of savage content, so it should be in eureka as well.
    You don't need Eureka gear to clear the first 2 bosses. They were designed with no enrage at all so you can farm fragment. You under estimate how bad some people can be. The other night i was in a instance with no premade group and we kill ufo and 16 of us decide to head in. The other pt wipe to trash.
    (0)

  10. #10
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    738
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Darkplanet View Post
    my primary issue currently is that eurekan fragments only drop within the BA. they NEED to be dropped outside of it.
    The problem with that is if the fragments were dropped outside of BA, that content would most likely not be as active if people finish the +2 gear and give final relic weapon elemental stats.
    (0)

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