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  1. #91
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    All of the "Heated" shots. No gaudy, detached-from-any-intuitive-physical-value summoning of mechanical cheerleaders for gun-fu, ideally. Nor gun-fu, for that matter.

    And Stone IV, because Stone III actually looked both good and powerful and Stone IV doesn't quite manage either.
    (3)

  2. #92
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Daralii View Post
    Ring of Thorns for /vpose2 would be enough for me. They'd have to change how Doom Spike or Sonic Thrust function for it to replace them... which I admittedly wouldn't mind, just because of how awful Doom Spike in particular has always felt to use.
    Ya I honestly liked aoe'ing with ring of thorns. Now i gotta rely on the tank having everything nice and tidy and be nice and safe to the side which is meh... I dunno i just liked standing in the mess and going pwesh pwesh pwesh, oh shit orange stuff!
    (0)

  3. #93
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,041
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Anselmet View Post
    Ya I honestly liked aoe'ing with ring of thorns. Now i gotta rely on the tank having everything nice and tidy and be nice and safe to the side which is meh... I dunno i just liked standing in the mess and going pwesh pwesh pwesh, oh shit orange stuff!
    Also how the mob moving even slightly can wildly change the shockwave's path. I mained DRG for 4 years and still never got used to it.
    (0)

  4. #94
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Hair physics, it looks very plastic especially longer hair where you can look inside it
    (4)

  5. #95
    Player
    briarth0rn's Avatar
    Join Date
    Dec 2013
    Location
    Kugane
    Posts
    121
    Character
    Tetra Frost
    World
    Balmung
    Main Class
    Samurai Lv 80
    It's never gonna happen, but I wish Machinists had a second set of animations where they wield their weapons 2-handed like rifles or shotguns. Even if they're much larger than real world guns, I don't mind a lot of the pistol/revolver glamours on MCH being 1-handed, and I wouldn't even mind keeping some of the big but short-barreled guns (like Ferdinand) 1-handed either, but some of them just seem ridiculous. I wish their movement animation with weapon unsheathed didn't have them weirdly pointing the barrel down as if it's a vacuum cleaner. Sprinting animation is great, but should also vary based on the gun size.
    (1)

  6. #96
    Player
    Kohdo's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    387
    Character
    Kodoyaki Takoyaki
    World
    Sephirot
    Main Class
    Black Mage Lv 64
    Ninja's weapons out running and sprinting animations. RDM's sprinting animation also looks not so great.
    (0)

  7. #97
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by briarth0rn View Post
    It's never gonna happen, but I wish Machinists had a second set of animations where they wield their weapons 2-handed like rifles or shotguns. Even if they're much larger than real world guns, I don't mind a lot of the pistol/revolver glamours on MCH being 1-handed, and I wouldn't even mind keeping some of the big but short-barreled guns (like Ferdinand) 1-handed either, but some of them just seem ridiculous. I wish their movement animation with weapon unsheathed didn't have them weirdly pointing the barrel down as if it's a vacuum cleaner. Sprinting animation is great, but should also vary based on the gun size.
    I second this, it’s odd using a literal Grenande launcher with one hand and sheathing the tiny PVP pistol like it’s a rifle

    While we are at it can we have guass barrel be invisiable? It ruins 75% of the guns appeal and just having it invisiable just to the player doesn’t do it for me. The ferdinand a otherwise amazing fun is tarnished when guassbarrel is on. And guns like the Mendacity gun or the Pagos gun have a invisiable gap and doesn’t scale to the gun.

    Lastly the ultimate weapons from Bahamhut and Ultimate weapon. The gun looks all shiny and important but the tool box is standard, while bard has its quiver looking different in every bow and shines in this form aswell as Lux and Zeta why doesn’t machinist have different tool boxes? It even changes color when your gun is dyeable GRRRRR
    (0)

  8. #98
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Monk static battle stance. I dont care if it clips, just please close your fists so I can glamour Emperor's New Fists or Punching Gloves, without getting and OCD aneurysm every minute or so.

    If we could get something less pugilist and more monk stance I wouldn't mind either, but some people like it so i guess we can keep that.
    (1)

  9. #99
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,121
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vaer View Post
    Bring back DRK Delirium weaponskill animation.
    Interject Role Action... you will be salty when you see it... and maybe do a Darth Vader...
    (0)
    Last edited by DRKoftheAzure; 02-27-2019 at 09:30 PM.

  10. #100
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,768
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Machinists stance/run/walk...pretty much everything waist down on machinist. They feel so clunky in their animations.
    (0)

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