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  1. #21
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,093
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by AmemeAmeklin View Post
    Elezen bow, that final head tilt just seems so arrogant. Uhh...yeah also the running animations. Male elezen dance is horrid.
    Both of these, so very much. The rest of the bow animation is fine, it's just that last backwards stretch like "there, I've been polite, now I can go back to being all superior."

    (Double-annoyingly, it seems like NPCs already have an alternate "simple bow" that they use occasionally in cutscenes. A bit stiff, but a lot less overdramatic.)



    Quote Originally Posted by redcurrant18 View Post
    The Miqote male sitting animation. Before switching to this race I had no idea how awkward their sitting pose was.
    Use /cpose while sitting and there should be some alternate options - unless of course you've already done that and they're all bad. (I don't have a Miqo'te character.)
    (4)

  2. #22
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Seeing as NIN got a unique pose and animations to seperate it from ROG (which was the same as GLD), I would like to see something for SCH as well or SMN. It doesn't really matter which one just give them something unique so that aren't just some job with the same book pose/animations you know.
    (2)
    Last edited by Kurando; 02-16-2019 at 04:40 PM.

  3. #23
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Paladin:

    Flash.
    Its the worst animation in the entire game, with the most annoying sound.

    Circle of Scorn
    Kinda boring.

    Shield Swipe.
    Makes no sense.

    Dragoon:

    Full thrust.
    Dragoon is the most fun looking class, but full thrust is the most boring looking animation for a level 50 finisher.

    Warrior

    Every Warrior combo animation
    except Storms Eye... and maybe butchers block cause they are all sooooo boring and make no sense.... fell cleave also makes no sense.


    Other

    The White Mage, and Black Mage weapon drawn animations. They dont use shields anymore, please give them back the 1.0 stance. Its even in the game, watch when a WHM/BLM parry with a duel handed weapon, they revert into the 1.0 stance. Please.
    (2)
    Last edited by Daniolaut; 02-16-2019 at 04:44 PM.

  4. #24
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    storms path
    i always felt PLD victory and Battle emote should be swapped
    quick cast
    Transpose
    (0)

  5. #25
    Player
    The_NPC's Avatar
    Join Date
    Apr 2014
    Posts
    495
    Character
    Ritza Solair
    World
    Behemoth
    Main Class
    Machinist Lv 79
    For me its just the "Heated" shot animations for MCH, up until u get these MCH's attack animations are pretty tame when it comes to wakey-jumps then BAM ur suddenly a god damn acrobatic for 3 attacks... I get it Anime loves there "Gun-fu" which is fine if the class ways always that wakey, honesty just the option to change them back to un-heated animations & get a fire aura to my gun or something when heated would be fine... 'sigh' at lest the casting animation is gone so I can worry less about my avi's wrist health at a MCH.

    I do agree thou WHM's sprint animation looks dumb
    (1)
    What some see as "distracted" is really "fathoming the unfathomable" - last words from an Ul'dahn Mercurial Chemister at the battle of Carteneau

  6. #26
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    White Mage Stone IV.
    Red Mage sprinting.
    BLM and DRK's battle pose.
    The wiggly fingers of AST when casting.
    Male Miqote squatting, and also their surprise expression (where they raise their hands, fold their fingers and go all "MEOW?!", during the MSQ cutscenes it's weird.)
    Lallafels' existence.


    Since I recently switched to male Ao Ra, indeed our running animation is weird. I think it's due to the fact that all races have the same speed, although Ao Ras look like they are "nerfing" themselves to keep other races' pace.
    (1)

  7. #27
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    The mch heated animations. Id be okay with them if they were only during overheat, but for 90% of the fight, they are so excessive it hurts, I just wanna shoot things with my gun man.
    (0)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  8. #28
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by KadaRemnant View Post
    The running with samourai... It looks so weird and not fluid at all. Plz SE change it. Same with white mage.
    Pretty much every samurai animation. The non sprint running looks real dumb and I die a little on the inside every time my character jumps to strike, removing her root and throwing out any and all power that coulsve been in her strike.
    (0)

  9. #29
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Bring back original warrior overpower animation.
    (0)

  10. #30
    Player
    briarth0rn's Avatar
    Join Date
    Dec 2013
    Location
    Kugane
    Posts
    121
    Character
    Tetra Frost
    World
    Balmung
    Main Class
    Samurai Lv 80
    I'd probably add Dark Knight to my main jobs if their weapon drawn stance had their sword low and pointed up rather than extremely wide and above their heads, like so:

    (0)

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