I'm a tad surprised. High Server loads? At the rear end of an expansion? Was the two new things that powerful of a lure to bring many people back?
Ah... Bots... (mutters curses)
Expect 6.0 will be about bots taking over the world. Where everyone has to join together to stop the bot invasion.
It's funny, because I joked that the UFO-looking NM is how Yoko Taro made it to this game's world.
On a separate note, I hate Eureka as much as many of you are quite aware, and I was actually thinking of dipping my toes into Pyros today since I can't seem to get another clear or farm group for Seiryu Ex (not without playing on a job I'm not quite as handy with, or geared). Then this instance server thing happens. lol
The servers can't handle all those refugees apparently.
I had even said in my original post that "usually reserving instance meant the servers were full." Considering they pulled the game down to address an issue, it appears that wasn't even the issue.Yea because i could see FFXIV failing because SE added some more temporary servers to house the increased player count when releasing new content. If you say so. Add new servers and data centers down the line? But not when releasing new content that is going to bring the dwindling player base back? C'mon. Don't be an overzealous fanboy. Be realistic. Adding temp servers wouldn't have hurt them even a little. Besides, its all irrelevant because like i said, the biggest issue is the lack of response. Feel free to continue beating a dead horse and defending a company that's taking your money for content you can't even play though.
Again.. would be nice to get some sort of response, devs...
I'm not defending the company nor am I a fanboy, just observant. I'm stating business mistakes that been repeated by other companies that contributed to their failings to taking on additional costs (you can check out this channel's "Death of a Game" for a start in looking into this yourself; you'd be surprised how often 'additional servers to offset player influx' comes up). I already said this was getting addressed anyway with the additional datacenter and world shuffling, making it even less of a reason to add servers now, had it been instances being full.
I can't say Eureka would bring back players, given the impression I have from many that 'Eureka sucks' and that was the apparent draw this patch.
There's no reason to resort to name calling simply because you're upset and want a solution now. Be civil. Just remember, you're speaking out of anger about a company you are willfully giving money to for a membership to play their game. Also, I was busy playing the game because, well, I simply wasn't experiencing these issues.
I'm going to take a guess that the "high demand for large-scale instances" might gum up the whole thing if it attempts to reserve a server for one of those instances and can't find space.
Suppose the "instance allocator" works strictly on a first-come-first-served basis. There's a new Eureka instance that needs space - and until there IS space, nobody else gets in. Combine that with it maybe not being too smart about "this is too big to actually fit" (not having been designed to handle such large groups) and it might be waiting until enough other instances complete and close down to make that space available.
Meanwhile, everything else that should have gone through is queuing up behind it.
It's just hypothetical, but it might explain why not even smaller groups and solo instances can get in.
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