Quote Originally Posted by Rongway View Post
Knockbacks, teleports, gap closers, disengagers, and pulls all override each other. It's just a matter of timing. You can Rescue someone as they're about to get knocked back as long as the knockback hits them before Rescue does. The timing is just unnecessarily complicated by the inconsistent activation time of Rescue and other "instant" movement abilities.
Are you sure about this? I had the same thought for awhile, and so back when I was obsessed with ShivaEX, I would try to Rescue people who got hit by Avalanche, to test it. Every single time, it didn't work (and my timing is pretty good, having so much experience pre-healing to the microsecond, even with Benediction). If the Rescue effect triggered just after Avalanche hit the target, they would get knocked all the way back, and only then would they be pulled to me. They'd get frozen if they hit the wall, too.

It's possible that the off way that Rescue pulls start slow and speed up based on distance affects this somehow, but in my experience, Rescue does not cancel knockbacks.