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Thread: Rescue Delays

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  1. #9
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sebazy View Post
    There's always room for improvement when it comes to things like this. But it'd involve reworking the internal tick rate of the game which would have a significant impact on PvE, whilst also likely requiring significantly more CPU horse power for the zone and instance servers across the board.
    If you were around for the game's (re)launch (and well, you in particular definitely were)... you'll probably remember how bad things used to be.



    They've increased the tick rate in the overworld. They've had to increase it in raid instances a few times. These days it's mostly pretty OK, but there's a few cases where it's really noticeable. Benediction. Rescue. The occasional poorly designed instance, like Suzaku. And, yeah, it's usually a bit more noticeable in PVP too.
    (1)
    Last edited by Risvertasashi; 02-13-2019 at 10:46 PM.