Quote Originally Posted by Jojoya View Post
If the mob is going to require specific player activity to spawn the mob, then SE should ensure those who specifically engage in that activity to spawn it get rewarded. It's a poor system that gives random players the reward instead of the player who put in the effort.
I feel like they could spare people a lot of misery by making it so instead of a S rank spawning immediately after its condition is fulfilled, it instead creates some kind of marker on the spot where it's due to spawn, then it'll actually appear a few minutes later.

This both prevents random passersby from getting ganked by sudden hunt spawns and gives people more time to locate the thing before it's potentially pulled.