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  1. #51
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Lambdafish View Post
    I would challenge someone to tell me that atma, anemos books, or crafted turn ins are better than Eureka
    They are ALL better than Eureka for the simple fact that they don't last the entire Relic cycle. Were they a massive pain? Yes. Did they over stay their welcome? Absolutely. But don't confuse the scale with the content itself; there is nothing wrong with FATE farming, in moderation; there is nothing wrong with the books, in moderation; and there is nothing wrong with crafted turn-ins, in moderation.

    There would also have been little wrong with Eureka, in moderation. But Eureka isn't just one instance; just one grind to get through; it's a series of instances, each of them their own grind, but also each of them largely the same (grind trash mobs to spawn NMs), and each one gated behind the last. Throw in the fact that Eureka is unfriendly to friend groups (i.e. no party level-sync, no reason to return to older instances), works best with a large population (i.e. will only get worse as the population lowers), and is entirely irrelevant to the rest of the game (i.e. can't do anything else while doing Eureka), and yes, it is absolutely the WORST Relic (i.e. 'casual' long term grind) content FFXIV has ever had.
    (7)

  2. #52
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Acidblood View Post
    But don't confuse the scale with the content itself; there is nothing wrong with FATE farming, in moderation; there is nothing wrong with the books, in moderation; and there is nothing wrong with crafted turn-ins, in moderation.
    There definitely was something wrong with Tomestones items, because farming tens of thousands of them was far from moderation.
    Quote Originally Posted by Acidblood View Post
    Throw in the fact that Eureka is unfriendly to friend groups (i.e. no party level-sync, no reason to return to older instances)
    Contradictory statement, since older zones sync your elvl, so it's a great way to do your challenge log with friends even if your level is way higher.
    Quote Originally Posted by Acidblood View Post
    works best with a large population (i.e. will only get worse as the population lowers)
    The scaling makes NM in low populated instances as easy to pop and kill, if not easier
    Quote Originally Posted by Acidblood View Post
    and is entirely irrelevant to the rest of the game (i.e. can't do anything else while doing Eureka)
    Eureka is the fastest way to cap your tomestone each week, and also a good way to make gils since you can sell lots of new items on the market board
    (5)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  3. #53
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Leanna View Post
    Logo actions needed to unlock relics and armors that drops from lootboxes? Maybe?
    you just said weapons not armor which only require very common logos
    especially since all those logos are now very cheap and affordable you can get them all without doing a single bunny or heatbox farm
    you don't need all to complete the weapon
    (2)

  4. #54
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Reynhart View Post
    There definitely was something wrong with Tomestones items, because farming tens of thousands of them was far from moderation.
    While it was excessive for the 2.0 relics, it was still your prerogative to farm tomestones not in moderation. SE isn't at fault for any player intention of wanting to farm nonstop, and it's because devs know that players would do that is why we have tomestone caps in the first place.

    Quote Originally Posted by Reynhart View Post
    Contradictory statement, since older zones sync your elvl, so it's a great way to do your challenge log with friends even if your level is way higher.
    Except too much of a level difference means your friends wouldn't get any kill credit.

    Quote Originally Posted by Reynhart View Post
    The scaling makes NM in low populated instances as easy to pop and kill, if not easier
    Last time I checked, like all other fates, it's passive scaling. What that means is that the fate is spawned with predetermined parameters based on either the number of people inside the instance or an escalating value set with each spawn until the fate being incomplete resets those values to baseline levels. In other words, it's only easier in either fresh instances or if absolutely everyone in the instance is participating, and even then there's no guarantee if it'd be easier.

    Active scaling is what happens in games like WoW where enemies scale their values mid-fight, and what too many people playing this game think of when they hear the word "scaling". FFXIV servers are nowhere near responsive enough for that.

    Quote Originally Posted by Reynhart View Post
    Eureka is the fastest way to cap your tomestone each week, and also a good way to make gils since you can sell lots of new items on the market board
    This goes back to the whole "moderation" thing. Anyone that can run Eureka can just as easily do an expert roulette once a day (maybe craft or gather while waiting in the DPS queue) and cap out before the week's over. But again, it's your prerogative to farm things not in moderation.

    Also helps to factor in that this thread is about the relic weapon--a high-end weapon originally stated to be for casual players--locked by intentionally casual-unfriendly content.
    (8)

  5. #55
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by LaylaTsarra View Post
    The zone is filled with people doing relic .
    See this issue with this argument. The zone holds, what...150 ppl? And that is for a whole data center. So you cant really tell how many ppl are doing it without knowing how many instances are active. 150 ppl for 10+ servers isn't really good to go by. Esp since when I was still doing Eureka I would often leave after an hour or so, eat and reenter the exact same instance. That doesn't make it seem like a whole lot of them are up at once.

    This is by far the laziest argument and the one that is easiest to poke holes in. We need much more concrete data than "This one zone is full" and last I read from the unofficial census its only like 9% or even less, active subs that have gotten even a Pyros weapon which is significantly lower than the ARR and SB versions which I believe were over 40% and 30% respectively, while still current.
    (4)

  6. #56
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kazrah View Post
    While it was excessive for the 2.0 relics, it was still your prerogative to farm tomestones not in moderation.
    I'm not talking about the pace at which you farm tomestones, only the absurd amount required in total to do the relic. 13500 uncapped tomestones for the Animus books, 24000 uncapped tomestones for the Anima Umbrite stage...Considering the usual tomestones conversion ratio, that's between 3 and 6 tome weapons.
    Quote Originally Posted by Kazrah View Post
    Except too much of a level difference means your friends wouldn't get any kill credit.
    Past zones sync you at a specific level, so a level 21 can party with a level 59 in Anemos for the challenge log.
    Quote Originally Posted by Kazrah View Post
    This goes back to the whole "moderation" thing.
    Considering your complain was that Eureka didn't offer any progress for something outside of it, the "moderation" is completely off-topic.
    Quote Originally Posted by Kazrah View Post
    Also helps to factor in that this thread is about the relic weapon--a high-end weapon originally stated to be for casual players--locked by intentionally casual-unfriendly content.
    Yes, the keyword is originally. They shifted every purpose of the relic throughout the whole HW cycle (Making the Tome weapon available for everyone, making the relic not better than the tome weapon until the very end of the expansion, and creating wondrous tails so that the relic won't have to resue old content) and somehow people completely missed that, impressive.
    (1)
    Last edited by Reynhart; 02-20-2019 at 08:34 AM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  7. #57
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    4.0 relic seemed very meh to me. IMO the worst relic so far and it has increased queue times for all other content.
    (4)

  8. #58
    Player
    Erza_Scarlets's Avatar
    Join Date
    May 2017
    Location
    Meow
    Posts
    78
    Character
    Erza Scarlets
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    It simply comes down to not everyone is going to like how A B or C relic is made. Just cause you don't like how one or the other relic weapons are made doesn't mean other people don't. Hopefully they keep on changing the way relics are made so different people can enjoy the different ones. Remember this game has bunch of people playing it and not everyone is going to like doing every single thing in the game. Do what you like and leave other things you don't like to others that do.

    It's an mmo it doesn't revolve around a single player or group. There are tons of different kinds of players and different content the appeals to different people.
    (1)

  9. #59
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Haxaan View Post
    Eureka is grindy yes but not even close to as back as Atma collecting, or running dungeons over and over and over with a chance to obtain the drop item at the end. It also doesn't cost any gil, in fact you can make gil while you're in there. This was literally the easiest relic to get, it just took time. No one said you had to spend 8 hours a day in Eureka... of course it's going to be a grind. But if you limit your time in there to an hour or two, set a small goal and achieve it then move on it really is not bad.

    The problem is everyone wants everything NOW, so they push and push and push to get the New Shiny. Extreme Primal Farms are also grindy, Savage Learning parties are also grindy. Different strokes for different folks I guess.
    Uhm..to get a usefull eureka weapon is 100% not the easiest to get. I've done all relics and the eureka one is the worst and most exhausting from all of them.

    Relics always just take time but the older ones had at least something like diversity to archieve certain things.
    (2)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  10. #60
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AnimaAnimus View Post
    See this issue with this argument. The zone holds, what...150 ppl? And that is for a whole data center. So you cant really tell how many ppl are doing it without knowing how many instances are active. 150 ppl for 10+ servers isn't really good to go by. Esp since when I was still doing Eureka I would often leave after an hour or so, eat and reenter the exact same instance. That doesn't make it seem like a whole lot of them are up at once.

    This is by far the laziest argument and the one that is easiest to poke holes in. We need much more concrete data than "This one zone is full" and last I read from the unofficial census its only like 9% or even less, active subs that have gotten even a Pyros weapon which is significantly lower than the ARR and SB versions which I believe were over 40% and 30% respectively, while still current.
    Don´t spread missinformation pls.

    Quote Originally Posted by swiss_Momo View Post
    sooo, the latest Lucky Bancho Lodestone census is out, this time including some numbers for Eureka. According to those, the number of active players per region that have started Eureka is:
    58,8% JP
    41,4% NA
    44,2% EU

    and the number of active players that have reached the Pyros level cap of 50 is:
    18,6% JP
    5,8% NA
    7,3% EU
    Quote Originally Posted by HiroesX81 View Post
    You forgot the part where anima was only done by 9.15% by March 2017.
    (0)

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