Quote Originally Posted by Acidblood View Post
But don't confuse the scale with the content itself; there is nothing wrong with FATE farming, in moderation; there is nothing wrong with the books, in moderation; and there is nothing wrong with crafted turn-ins, in moderation.
There definitely was something wrong with Tomestones items, because farming tens of thousands of them was far from moderation.
Quote Originally Posted by Acidblood View Post
Throw in the fact that Eureka is unfriendly to friend groups (i.e. no party level-sync, no reason to return to older instances)
Contradictory statement, since older zones sync your elvl, so it's a great way to do your challenge log with friends even if your level is way higher.
Quote Originally Posted by Acidblood View Post
works best with a large population (i.e. will only get worse as the population lowers)
The scaling makes NM in low populated instances as easy to pop and kill, if not easier
Quote Originally Posted by Acidblood View Post
and is entirely irrelevant to the rest of the game (i.e. can't do anything else while doing Eureka)
Eureka is the fastest way to cap your tomestone each week, and also a good way to make gils since you can sell lots of new items on the market board