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  1. #1
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    I'm Japanese and I can say pretty confidently that most of my friends and I see these rule changes as not really a big deal and more for just the US side of things -- in effect, there won't be any real difference in the way JPN play since most all of what is considered 'new' changes were pretty much understood to be common courtesy anyway. Maybe a little clarification was needed, but no one really cares since nothing changes except for that playerbase. Here in the US, however, I can see how these changes might seem downright harsh, but in the end it just comes down to being respectful. Every report will be looked at, chat logs analyzed, and wrongful reports punished so people don't abuse them.

    Also, in response to someone who posted that the rules need to be exact and much more focused, they actually need to be subtle so that individual context can be considered. If they were exact, people would carefully scrutinize them to find the best way to get around them using the 'letter of the law' rather then intent. Being vague allows the GMs more leeway to truly examine each situation and apply the rules as needed.
    (10)

  2. #2
    Player
    Shuuchi's Avatar
    Join Date
    Oct 2013
    Location
    Under Your Bed
    Posts
    45
    Character
    Chandra Dragonbane
    World
    Mateus
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MirielleLavandre View Post
    Also, in response to someone who posted that the rules need to be exact and much more focused, they actually need to be subtle so that individual context can be considered. If they were exact, people would carefully scrutinize them to find the best way to get around them using the 'letter of the law' rather then intent. Being vague allows the GMs more leeway to truly examine each situation and apply the rules as needed.
    That's the conclusion I came to as well.
    The new rules seem to be meant to give GMs unlimited power in order to resolve/react to the variety of situations that may occur in game.

    However, power corrupts and absolute power absolutely corrupts. I for one don't trust every GM to be unbiased and adhere to professionalism in every situation.
    Also, if SE gets swarmed by tickets, we may end up with a system similar to WoW where if enough people spam report against someone, the system automatically bans him/her until the ticket is resolved, which can take days if not weeks.

    It's a problem I'd rather not have to deal with a year or two down the line.
    (13)