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Thread: Ozma Mount

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  1. #1
    Player
    Haxaan's Avatar
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    Nov 2012
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    Gridania - Uldah
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    Character
    Haxaan Shivar
    World
    Hyperion
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    Astrologian Lv 90
    Pagos is SO easy now, I don't understand why so many people are still so butthurt about it. Astrologian sucked ass in 3.0 at first but they fixed it and people loved it... so why does Pagos have such Stigma attached to it. You can literally Solo Pagos now. That said, I'm super excited for Hydatos and Ozma and can't wait to jump when I get off work.
    (3)

  2. #2
    Player
    WhyAmIHere's Avatar
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    Apr 2017
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    Gridania/Lominsa
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    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Haxaan View Post
    Pagos is SO easy now, I don't understand why so many people are still so butthurt about it. Astrologian sucked ass in 3.0 at first but they fixed it and people loved it... so why does Pagos have such Stigma attached to it. You can literally Solo Pagos now. That said, I'm super excited for Hydatos and Ozma and can't wait to jump when I get off work.
    A person can choose to not do side content.
    A job is not side content. (BLU is the exception.)
    (4)

  3. #3
    Player
    Celef's Avatar
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    Dec 2013
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    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Araxes View Post
    And here, ladys and gentlemen, we see how Square Enix gets people into Eureka.

    "Lets add something unique into content almost nobody likes so it looks like almost everybody likes it!"
    We have to admit, it's a pretty smart move.

    Quote Originally Posted by Haxaan View Post
    Pagos is SO easy now, I don't understand why so many people are still so butthurt about it. Astrologian sucked ass in 3.0 at first but they fixed it and people loved it... so why does Pagos have such Stigma attached to it.
    Because spending 2 hours bashing mobs IS NOT content, at best it's a way to make you think you have something to do in ordre to keep your sub up
    (7)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  4. #4
    Player CorbinDallas's Avatar
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    May 2015
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    745
    Character
    Korbin Dallas
    World
    Twintania
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    Scholar Lv 80
    Quote Originally Posted by Celef View Post
    Because spending 2 hours bashing mobs IS NOT content, at best it's a way to make you think you have something to do in ordre to keep your sub up
    I could argue dungeons aren't content then, all you do is spend 20-30 minutes running down a corridor bashing mobs until you hit a boss which is less mechanically intense than most Eureka NMs, rinse and repeat for every roulette.
    (7)

  5. #5
    Player
    AxlStream's Avatar
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    May 2017
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    902
    Character
    Axl Stream
    World
    Faerie
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    Warrior Lv 90
    Quote Originally Posted by Lambdafish View Post
    Maybe you should not present your highly subjective opinion as universal fact. I love Eureka, and I wish more content in the game was like it.

    With the sheer number of people in Eureka at all times, I'd say even your logic of doing so is wrong because it is popular and consistently active.
    The right question to ask is, is it active because people want the relic achievement/glamour, because people want to see Absolute Virtue or because Eureka itself is enjoyable? We'll never know as these 3 pieces of content have been smushed together when there was no need for them to be.
    (9)

  6. #6
    Player
    Lambdafish's Avatar
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    Feb 2014
    Location
    Ul-Dah
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    3,927
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    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AxlStream View Post
    The right question to ask is, is it active because people want the relic achievement/glamour, because people want to see Absolute Virtue or because Eureka itself is enjoyable? We'll never know as these 3 pieces of content have been smushed together when there was no need for them to be.
    Who knows? The devs seem to think it is popular based on what they have said. But here are some facts that I can say for certain based on dev information and community observation:
    - Eureka is not meant for everyone, and it was designed that way. Eureka is for the type of player that likes passive grinds and FFXIesque gameplay, and the mechanics and openness of gameplay reflect that. Not all of it is perfect, and it did get off to a rough start, but some of the complaints about Eureka could be compared to complaining about Ultimate because it is too hard. Which leads me onto:
    - Many of the complaints and negative comments are from players who do not actively play Eureka. How many comments do you see that say "I'm glad I didn't get passed anemos, Eureka is trash". Thats not feedback, thats a stigma as Haxxan said.

    When we combine these two facts, its clear that the most vocal criticisms are from those that the content wasn't designed for.

    So is it good content? It is to some people and not to others, it's as simple as that. I know is that I enjoy it, I know others who enjoy it, it presents some good systems I would love to see elsewhere and it is always active. Ultimately it doesn't matter what anyone's individual opinion is, because the metrics will tell the devs everything they need to know.
    (6)
    Last edited by Lambdafish; 02-14-2019 at 01:35 AM.

  7. #7
    Player
    AxlStream's Avatar
    Join Date
    May 2017
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    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lambdafish View Post
    Who knows? The devs seem to think it is popular based on what they have said. But here are some facts that I can say for certain based on dev information and community observation:
    - Eureka is not meant for everyone, and it was designed that way. Eureka is for the type of player that likes passive grinds and FFXIesque gameplay, and the mechanics and openness of gameplay reflect that. Not all of it is perfect, and it did get off to a rough start, but some of the complaints about Eureka could be compared to complaining about Ultimate because it is too hard. Which leads me onto:
    - Many of the complaints and negative comments are from players who do not actively play Eureka. How many comments do you see that say "I'm glad I didn't get passed anemos, Eureka is trash", thats not feedback, thats a stigma as Haxxan said.

    When we combine these two facts, its clear that the most vocal criticisms are from those that the content wasn't designed for.

    So is it good content? It is to some people and not to others, it's as simple as that. I know is that I enjoy it, I know others who enjoy it, it presents some good systems I would love to see elsewhere and it is always active. Ultimately it doesn't matter what anyone's individual opinion is, because the metrics will tell the devs everything they need to know.
    Of course I am not knocking on people that enjoy Eureka themselves. I personally enjoyed Anemos before being broken by Pagos and giving up. My issues with those metrics is that Eureka has too many things involved in it to say if the concept is enjoyable. If I want a relic skin for glamour, I'm stuck grinding and I'll be seen in those metrics without being consulted on if I enjoy what I'm doing or not. If I'm grinding for Absolute Virtue, nobody will make the difference if I enjoy the grind or if my grind is a means to an end. Also people that aren't actively playing Eureka also have valid feedback. Why aren't they playing it? What would they like to see changed to make it more appealing to them as well? These are questions SE should ask instead of relying on how many players zone into the damnable thing.
    (4)