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  1. #1
    Player
    ObsidianFire's Avatar
    Join Date
    Oct 2017
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    1,018
    Character
    Kharagal Mierqid
    World
    Cerberus
    Main Class
    Summoner Lv 90
    The problem with including other Shards is that so far all methods of traveling between shards stem back to having the Echo and using it to keep your soul together past your first bodily death and then use it to posses other people's bodies (dead or alive) on the Shard you are traveling too. It's not some nice convent thing you can just do on a whim for the heck of it (like to do random open world content like we do in the current zones). I'm not saying that SE can't come up with different ways to travel between Shards that don't involved essentially commuting suicide. But so far, all travel between Shards has been presented as something that involves going against the natural order of the world and at the moment, that's not something I'd want to be doing. The world is broken enough as it is; I don't want to break it even more. If we do travel between Shards (or back in Time) there had better be one hell of a good explanation as to why we are doing it.

    Even we could go to different Shards though, nothing in the new zones we have seen looks like anything we couldn't find on Hydaelyn. Ilsabard is as big as Othard is. And we know even less about what exactly is in Ilsabard then we knew about what was in Othard. The only thing I'd say we know for sure about Ilsabard is that Garlemald is in the far north of it and we've yet to even make it into southern Ilsabard. The entire continent is essentially one giant question mark. And that goes for the New World as well.
    (1)

  2. #2
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ObsidianFire View Post
    The problem with including other Shards is that so far all methods of traveling between shards stem back to having the Echo and using it to keep your soul together past your first bodily death and then use it to posses other people's bodies (dead or alive) on the Shard you are traveling too.
    Thats not fully true... we could enter the World of Darkness, the former 13th shard. There might be ways.
    (1)

  3. #3
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
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    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Kuroka View Post
    Thats not fully true... we could enter the World of Darkness, the former 13th shard. There might be ways.
    Voidsent travel between shards all the time.

    Heck, when we defeat them, they go back to the 13th.

    Otherwise, they portal their way from the 13th to our world when they sense tasty aether to nom on.
    (1)

  4. #4
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by ObsidianFire View Post
    The problem with including other Shards is that so far all methods of traveling between shards stem back to having the Echo and using it to keep your soul together past your first bodily death and then use it to posses other people's bodies (dead or alive) on the Shard you are traveling too. It's not some nice convent thing you can just do on a whim for the heck of it (like to do random open world content like we do in the current zones). I'm not saying that SE can't come up with different ways to travel between Shards that don't involved essentially commuting suicide. But so far, all travel between Shards has been presented as something that involves going against the natural order of the world and at the moment, that's not something I'd want to be doing. The world is broken enough as it is; I don't want to break it even more. If we do travel between Shards (or back in Time) there had better be one hell of a good explanation as to why we are doing it.

    Even we could go to different Shards though, nothing in the new zones we have seen looks like anything we couldn't find on Hydaelyn. Ilsabard is as big as Othard is. And we know even less about what exactly is in Ilsabard then we knew about what was in Othard. The only thing I'd say we know for sure about Ilsabard is that Garlemald is in the far north of it and we've yet to even make it into southern Ilsabard. The entire continent is essentially one giant question mark. And that goes for the New World as well.
    While I agree with the sentiment about not wanting to break the world further, once you had CG party WoD come over to greet a now 1 WoL (what the heck happened to CG party on our realm??? - which has me irritated story wise but that's besides the point) it already gave viewers an idea of wanting to see more of this.

    That said, it shouldn't become a regular part of the plot where you can just willy nilly your way through shards.

    I'm not sure about the second part of the argument, just because you can find it on the source, we shouldn't visit another world? Isn't the shard just reflections anyways? Either or is neither here nor there for an argument one way or the other. I mean should the WoD come in with dayglo subligars, 8 arms and hammer pants because they were just another shard world and we shouldn't see the same kind of thing we could find on Source world?

    It being extremely difficult is one thing, saying that we shouldn't go because we can find it on the Source is another thing.

    Also as far as Gaius goes, yes sure if it comes to a good arc, but I think people were still upset about a little leader that took some weird turn from the end of 2.0 into HW.

    Right now this invasion of the body snatchers plotline is a bit much as well.
    (0)
    Last edited by QT_Melon; 02-12-2019 at 09:20 AM.