


While I agree with the sentiment about not wanting to break the world further, once you had CG party WoD come over to greet a now 1 WoL (what the heck happened to CG party on our realm??? - which has me irritated story wise but that's besides the point) it already gave viewers an idea of wanting to see more of this.
That said, it shouldn't become a regular part of the plot where you can just willy nilly your way through shards.
I'm not sure about the second part of the argument, just because you can find it on the source, we shouldn't visit another world? Isn't the shard just reflections anyways? Either or is neither here nor there for an argument one way or the other. I mean should the WoD come in with dayglo subligars, 8 arms and hammer pants because they were just another shard world and we shouldn't see the same kind of thing we could find on Source world?
It being extremely difficult is one thing, saying that we shouldn't go because we can find it on the Source is another thing.
Also as far as Gaius goes, yes sure if it comes to a good arc, but I think people were still upset about a little leader that took some weird turn from the end of 2.0 into HW.
Right now this invasion of the body snatchers plotline is a bit much as well.
Last edited by QT_Melon; 02-12-2019 at 09:20 AM.



The 13th Shard is broken on a fundamental level. So how the 13 Shard works probably isn't how the rest of the Shards work. However, even Voidsent follow a very similar process to the Ascians when they come to the Source.
Voidsent can't make a portal to the Source without someone on the Source summoning them. They don't just travel to the Source randomly. Once they are on the Source, all Voidsent have to posses some kind of physical form from the Source so they can interact with it. Different kinds of Voidsent like different kinds of bodies. So you'll get everything from Voidsent possessing eyeballs to Voidsent possessing sculptures to Voidsent possessing humans. "Killing Voidsent" isn't actually killing Voidsent; instead, we kill the physical form they are possessing which sends the voidsent back to the Void.
The "portal" we used to get into the 13th Shard is a result of Xande making a pact and trying to summon the Cloud of Darkness. Only the portal for a Voidsent that powerful required so much energy from Dalamud that the Crystal Tower couldn't contain it and caused the 4th Umbral Calamity in the process. And the goal of that was for the Cloud of Darkness to absorb all the aether from the Source to destroy it. At the end of the Crystal Tower raid, Xande's pact with the Cloud of Darkness is undone and the portal is finally shut.
In order to get to the Void, we'd probably have to re-summon a Voidsent on par with the Cloud of Darkness again and then somehow find enough energy to open a portal to the 13 Shard. Only... the last time that was done... we got an Umbral Calamity in the process...


While many Voidsent are summoned to the Source, not all of them are.
There's things such as during the SB WHM quests where Voidsent portal themselves in to try and feed of the Padjal's uncontrolled Aether. There's places like Haukke Manor which become infested with Voidsent without anyone actively summoning them (Unlike, say, Tam-Tara hard), you have open world areas such as Northern Thanalan where Voidsent appear and gather seemingly at random.
This suggests that Voidsent CAN come to the Source of their own volition, though, I suspect there's some limitations to it, such as them being unable to CHOOSE to come to specifically the Source and instead just sense high levels of Aether and go to it completely oblivious to what shard it is on. Meanwhile summoning would be more direct travel, allowing specific entities to be brought to specific shards (As seen by the many times people summon big bad demons to fight against us)
As far as the "needing to possess a body" thing goes, I'm a little confused on that. Since, for example, in BLM and RDM quests, there are times when enemies open up portals and giant Chimera's come through. With no evidence of having any bodies around (Certainly not giant Chimera ones). I mean, these instances of summoning suggest that these Voidsent are coming through the portals body and all (Though, I suppose it could be a case of artistic licence where devs didn't feel the need to keep putting various bodies around the place for Voidsent to inhabit)




I'm not sure the void counts as inter-shard travel. The shard that was there is now not; that's the point. Usually, the dimensional planes have a membrane between them that's reinforced from both sides by two separate aether-rich worlds. Breaking through that barrier is nigh impossible, and (as far as we know), the instant you actually manage to break through, the distinction between the worlds is undone, the membrane collapses, and the "reflection" is "deleted".
The way we've seen this circumvented thus far is to die, transcend the flesh, and somehow ride through the crystals outside of the Source, into a transitional something and then into another shard.
With the Thirteenth, you only need to cut through the Source-side membrane and swagger directly into the empty, and even that takes a profound amount of energy.
Last edited by Anonymoose; 02-12-2019 at 09:56 AM.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola


If it is possible to travel bodily to the Void, perhaps that would be a way to travel bodily to a Shard - VIA the Void? While the door is now closed (the Crystal Tower), it was apparently possible to travel bodily to the Void, as we did in the World of Darkness raid. Might it then be possible to travel bodily from there to one of the other shards?
I guess it depends in part on whether there even IS a connection between the Void and the other Shards. It's entirely possible that the Thirteen Shards share a border with the Source, but NOT with one another. Have we at any point heard whether Voidsent can travel to anywhere ASIDE from the Source?
It's possible the Source is special, in that regard. Perhaps even Ascians cannot travel directly from Shard to Shard, but need to pass through the Source on the way...
I feel like transcending the flesh might be the only actual requirement for inter-shard travel considering what happened to the Scions and that the "having to die" part was just something the Ascians made up because getting rid of more WoLs is always a plus if it's not going to throw off the balance.
I'm curious about what exactly happened to the Scions after they arrived at their destination considering their disembodied state, though...



"Transcending the flesh" is a euphemism for dying. Or at least, the first requirement of death in the FFXIV world; that is, a souls becoming separate from its material body. The second part of death is when the soul goes back to the Aetheria Sea/the Lifestream. The Ascians and the WoD (and anyone else who would travel between Shards) would not do the second part. Preventing the second part is probably impossible if the soul in question does not have the Echo.
The Scions have not "transcended the flesh" as their bodies are still attached to their souls and are sill properly alive. Their souls just aren't in their bodies at the moment. Which suggests they are still on the Source. What is very weird is that their souls are not anywhere souls usually are (lost in the Aetherial Sea like when Y'shtola used Flow, or something of that nature). There's also the fact that the Scions do not have the Echo, so even if they were to "transcend the flesh" their souls would probably do what everyone else's souls do when they die and just go back to the Aetherial Sea and be turned back into raw aether. That is what Krile was looking for with Matoya's Crystal Eye in 4.5 Part 1 and found that the Scions souls had not dissipated into aether; they'd "simply" somehow left the Aetherial Sea.






It seems to be used as a euphemism, but I'm not sure that death is actually required.
The lorebook (vol.1, p.15) uses the term "transcend" to describe the powers of the Echo.
"The Power to Transcend Words" and understand all languages.
"The Power to Transcend Time" and witness visions from the past.
"The Power to Transcend Worlds" - "Though rare, there have also been cases reported of individuals who, through the manifestation of Hydaelyn's very Light, can walk the aetherial plane and communicate directly with the planet Herself."
So it seems that our visions of the Mothercrystal may be at least part of the way towards inter-shard travel, with our spirit moving out of our body. It seems that we remain physically in place during these visions, according to other characters who witness them.
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