I mean, 3 melee combo abilities, the 4 main Ver spells, holy and flare, Jolt, Impact, Scatter, Moulinet... That's 13 abilities right there that are generally part of the main "rotation" and that's already more than the 12 buttons that 1 - = can handle. I'm already using Q and E as well as the Grave key and several bound mouse buttons to activate cooldowns...Not sure what you consider "Bloat" but RDM has enough buttons to want to consolidate some. Especially the examples I gave due to never ever wanting to use Verthunder when Verfire is usable...

But the main point is that I can make a macro to do Verfire and Verthunder, but it sometimes uses the second ability in the list instead of the first one...That is not how it should work! The macro system is designed in a way that does what it should do...but sometimes doesn't do it, and that is the problem!