Fix this way of macros functioning and there will be no problem. I know for a fact that it can be fixed because it isn't an issue in several other games.
XIV is working on spaghetti code from the original 1.0 game, so it's hardly like the modern games you see in the market today, hence why we have so many constant limitations and long delays before new things can be introduced or existing things adjusted. A non-existent issue on one game can't always be replicated in another.

Quote Originally Posted by Yodamoo View Post
Reaching my hand to weird places on my keyboard to hit buttons is not a measure of skill...Also, listing the total abilities that each job has doesn't mean much. Abilities outside the "Normal rotation" don't matter. They can be bound anywhere and macro'd and they don't really matter with regard to any of this. As for the difference in Mana from Verthunder vs Verfire, it is never going to be something that should matter when deciding which ability to use. There are far better ways to make sure your manas aren't equal than hard casting a 4 second ability and you shoudl never want to cast a Verthunder when you have Verfire Ready on
You are the one that was asking about button bloat, and me telling you the number of actions available for certain jobs was to highlight that. RDM has it so relatively easy compared to some other jobs, you just need to get used to it like the majority of players have already. Some abilities shouldn't really be macro'd either depending on what they are, but regardless as long you use most of your job's toolkit you'll find only a very small number never get used (perhaps 4-5 out of 33 actions in RDM's case) so still manageable.

With the Mana thing the point was the actions still give different results, hence why they would'nt work like the example mentioned about PvP. I also never said you should hardcast Veraero or Verthunder (you would never do that), but they would be instant through dualcast if a player actually wanted to use them as apposed to Stone or Fire for whatever reason. Anyway I'm sure you might adapt better to the job at level 70, you'll have a few months till it all changes to lvl 80.