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  1. #11
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    These would in some cases, or points in macrorotation, be situationally inferior (as they're compensating for mobility, a bit more decisive utility in some cases, and more immediate damage), but would nonetheless remain options, leading up until Enspell as a means to spend the B/W Mana generated. In that way, Displacement remains significant just for easily moving in and out of range, since your distance would actually... matter.
    I thought about something like that, but part of the concern I had was that if you're ever in the kind of closed-quarters situation where you can't Displace safely (or where Displacement just doesn't send you anywhere), you're forced into using your melee spender abilities until it's safe for you to make room. Not the ideal; same reason I'm fine with holding off on not making it any more "punishing" for ranged to be in melee, either.

    Quote Originally Posted by Mansion View Post
    Also to remember, DoT kind of replace Auto-Attack for casters, which means RDM really has nothing else outside of its spells.
    My autoattacks as RDM hit for 2 digits.

    I think it's a safe loss.

    I'm going to have to disagree there, sorry haha. Corps à Corps and Displacement are actually powerful movement tools outside of being DPS abilities. The most recent example in my mind is Seiryu, you can cheese the wave pushes with corps à corps, Backflip out of ground AoEs, cross one half of the area that is about to be truck by the big Shiki in a second; all of that without losing any DPS uptime.
    Right, and as I also said: "the escape mechanism is only of use in niche situations".

    I'd love for them to be primarily movement tools, but the fact is they're both movement tools and oGCD damage tools -- that's why we got Engagement and a stronger Displacement.
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    Last edited by Archwizard; 06-10-2019 at 08:12 PM.