Quote Originally Posted by Archwizard View Post
I am curious about the thought process behind calling it a DoT "for the sake of having one". As I explained it seems a likely course of action should they seek to add more potency to the rotation in the future as an alternative to "Jolt III", aside from just buffing every spell with one Trait, especially with how DoTs can function as easy damage-tuning knobs.
As long as a DoT has nothing tied to it except for ticking, I'm not into it. As Shurrikhan said it quite nicely. And when you think about it, there's only Bard, Summoner and perhaps Black MAge that have an interactive and engaging DoT system.
As we discussed, if we had a RDM DoT that would tick aspected Mana, it could work. Also to remember, DoT kind of replace Auto-Attack for casters, which means RDM really has nothing else outside of its spells.


Quote Originally Posted by Archwizard View Post
Something I was thinking about last night (which may be a bit of a moot point now, but still):

Let's say the devs removed Engagement and the potency from Displacement, and put them all in Corps-a-corps or the melee combo.

Why would we ever want to use Displacement? As it is now, the backstep isn't really worth much, since the escape mechanism is only of use in niche situations. Unlike melee, there's no penalty to casters for being close to the target (aside from the increased risk of death in some instances), and the fact that we can attack from range is considered a reward in itself despite lack of incentive to really do so.
I'm going to have to disagree there, sorry haha. Corps à Corps and Displacement are actually powerful movement tools outside of being DPS abilities. The most recent example in my mind is Seiryu, you can cheese the wave pushes with corps à corps, Backflip out of ground AoEs, cross one half of the area that is about to be truck by the big Shiki in a second; all of that without losing any DPS uptime.
And it does not mean you hold these abilities because they come back quite quickly, and some fights (ainly Savage) require you to move a lot. For me it's comparable (in different proportions) to BLM movement tools, you need to study each fight to make the best of Corps à Corps and Displacement. I really enjoyed that on certain fights, so the "dumbing down" of Engagement is a bit useless for me, because I will still look for better ways of using Displacement.
As I already said, apart from Fire phase in Chaos, I can't think of a fight where you simply cannot use Displacement or wait a few seconds before using it, rather than losing potency and using Engagement. (basically, if you can do it on Suzaku, you can do it everywhere)