Quote Originally Posted by Archwizard View Post
And while I must begrudgingly admit that Enhanced Displacement and Weaponskill Mastery point to that being true, I am under no obligation to enjoy that fact.

But what exactly is complicated about "2 sec cast: Gain 3/3 Mana and deal damage over time for 30 sec"? Or even "Gain 1/1 Mana per tick"?

If anything I would think it would be a great way to introduce DoTs to people who made it to level 50 to unlock RDM without somehow ever casting a DoT effect.
I see nothing complicated to it. I just don't see anything appealing to it, either, unless it can be in some way... "abused".

For instance, what if rather than Scatter upgrading to Impact, Scatter instead... Scatter'ed your last spell? You see a ton of enemies, hard-cast your long-cast DoT and voila! Enchanted Moulinet for days! Granted, I'd want it to be internally balanced enough that that's not always the best decision, but it ought to at least be something that gets you a little giddy with "I can literally Moulinet through my entire Embolden window!" or "All these little mobs... if we could just bind them away from the focus target as my DoTs tick away, I can triple melee-combo off them... *Evil laughter.*"

Otherwise it's just Heavy Thrust all over again.