Quote Originally Posted by Archwizard View Post
I honestly don't understand all the knee-jerk reactions to the concept of any DoT spells whatsoever for RDM. I've seen it here, on Reddit, in-game discussions...
I think it mostly comes down to the obligation of play and just the fact that at this point... almost everyone else has one, so what need does RDM really have for it? I'd argue the warrant isn't that solid, as creating "unique" gameplay or niche is rarely the purpose of DoTs (only the class with far more DoTs than any other, and therefore greater ramp-up but also greater cleave and sustain, can really claim such).

Quote Originally Posted by Archwizard View Post
First of all, RDMs have a significantly lower stat weight for Spell Speed due to Dualcast. DoT ticks are affected by Spell Speed, which would bring the stat weight up.
DoT ticks are affected by Spell Speed, but at a lesser rate, even, than Determination, iirc. Spell Speed still wouldn't be any better in itself; it's just that more of your damage would be GCD-based (or, less oGCD-based).