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  1. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,959
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kabooa View Post
    Summoner rotation then was MP Surplus. You spent excess on Ruin 3, generally during raid buffs down to like 50%, then just let the natural surplus from Aetherflow 20% top you back up for the next burst window to happen outside of Dreadwyrm.

    The MP restores was secondary and it still was entirely around the actual stacks themselves. Any further consideration was largely due to dreadwyrm stacks having a duration.
    Oh I don't care much that the MP itself wasn't gameplay, only that it was bound to something with an actual sense of tempo. Aetherflow-DWT had that. Why we needed to add something like LD, which just feels saggy and bloated by comparison, is beyond me. We already have Diversion. And frankly I'd have been fine with enmity skills still belonging solely to Shadewalker, Quelling Strikes, and Elusive Jump.

    I'm fine with MP being a non-factor for casters apart from rez costs. I'm not fine, however, with spending even more buttons on said non-factor.
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    Last edited by Shurrikhan; 03-23-2019 at 02:14 PM.