Quote Originally Posted by Mansion View Post
Yeah. I'm more in the side of Red Mage identity being built around those 6 offensive core spells (3 White 3 Black), and red magic becoming more proeminent from now on.

And please stop trying to make Spell Speed happen on RDM. As long as we have that poor MP recovery, we can't afford to sneak more GCDs in.
I'm kind of hoping that part of the removal of TP in Shadowbringers will bring about better MP recovery options for all classes, including RDM. Maybe a buff/refresh oGCD of some sort that uses up black and white mana, so you have to choose between continuing to build up to the melee phase or build MP back up. Maybe call it "Charge" like in FFXII? Only danger there is that Verrraise will need to be reworked as well, as the current major limit on spamming that is related to how quickly it drains our MP.