Quote Originally Posted by Archwizard View Post

The biggest game-changer I find, will be increasing our ability to regenerate MP on demand. I would much rather have Lucid Dreaming as an emergency tool than be forced to live cooldown-to-cooldown with it, especially with our melee combo being taken off TP next expansion. I've seen some suggestions to attach it to the melee combo, but I'm wary of this suggestion since that would mean needing enough MP to get to our melee combo before we can regenerate MP.
We don't need a lot of MP generation, just enough trickling in to kickstart our rotation if we get raised, or at least sustain it if we aren't spam-raising.
Fully with you on this one. RDM being the only caster without a MP regen in its kit / rotation, it leaves us with a dangerous Lucid Dreaming addiction :
Being KO'ed while Lucid is on cooldown,
High threat (because of Tank death or else) and Lucid is on cooldown
Using Lucid to help with raises, effectively patching for this mana loss, but not for your DPS rotation just after that.

I suggested that our un-enchanted melee combo should give us a nice chunk of mana back. I think it would be the easiest way, let's say one third of our mana pool in three actions (remember that they have a lower potency and don't trigger the 1.5 GCD).
So giving one or two full un-enchanted combo after a raise / death would be still a DPS loss, but it would make sure we can resume our DPS safely.