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  1. #11
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jonnycbad View Post
    If you look at the animation in gpose when it hits the target, you can see a blue wind and ice particle effects not to mention the blades look exactly like Shiva's true ice i115 weapons. Vercure is definitely water because it's the only spell with a blue aura around our feet when we cast (other healer cures are wind, but veraero and vercure are different aura)
    Quote Originally Posted by Jonnycbad View Post
    Scatter is Unaspected but if you gpose the animation, you can clearly see a red flame and lightning, it's likely (lore wise) a multiaspected spell that combined those two elements
    Honestly, I don't really find that indicative of anything.

    For starters, there seems to be consistent particle effects between the cast animations of a RDM's aspected spells -- elementally-colored aether rising from the ground at the caster's feet -- which are shared with BLM and WHM.
    Thing is, instead of using the same "rising" particle shapes as those, Vercure and Fleche create differing swirling effects around the user.

    Meanwhile, a BLM's Flare, for instance, has a rainbow effect -- much like the RDM's Jolt, Impact and yes, Scatter -- indicating it's a multi-aspected spell instead of, in actuality, a Fire spell.

    Furthermore, and to be completely blunt, Fleche/Contre Sixte deal unaspected physical damage rather than Ice damage. They don't even benefit from our own Embolden.

    What that tells me isn't that the devs cleverly concealed Verwater and Verblizzard in a RDM's animations, or that Scatter is secretly Black Magic. It tells me they reused assets, they color and animate spells how they want, and wanted to make clear to RDMs that Vercure was White Magic with a blue-white effect rather than just copying Cure's animation.
    (2)
    Last edited by Archwizard; 02-12-2019 at 03:29 AM.