Quote Originally Posted by Lauront View Post
I particularly like the idea of them tying the En-elemental (e.g. Enfire) abilities to the job.
I'm of two minds with this one.

On the one-hand, I think it's absolutely perfect from a lore standpoint. White Magic protects and enhances; Black Magic harms and overpowers; and Red Magic represents the child of the two concepts -- a mage who not only wields spells of each school, but interweaves the two on a conceptual level (as with my En-Garde suggestion). A White Mage is unconcerned with increasing harm, and a Black Mage wouldn't willingly give their elemental power to another, but a Red Mage is not philosophically restrained as either, and would absolutely be the most likely to develop damage-enhancing buffs for their allies, particularly ones that could enhance weapon skills.
And in our particular case, support buffing would be a great niche for us on top of our swift-raising, raising raid damage substantially by our presence even if our own damage lacks compared to other casters.

And on the other hand... from a mechanical standpoint, where would that fit exactly? There isn't really an open niche for it -- we have Embolden already for enhancing allies, particularly the weapon wielders. Would this be some alternative to it, or in addition? How frequently would we employ it, given the infrequency of our own melee combo? Would we have to select individual targets for such buffs, and what would the benefit be to us? And what's to prevent people from begging for En- skills of all 6 elements, aside from the complete impracticality given the lack of real difference between elements outside aesthetics?

I've had a friend tell me several times that they're hoping we get some kind of Haste spell, however, which could be interesting to help caster allies before using Embolden in melee, even if the spell speed isn't wholly useful to us.