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  1. #1
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,549
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    Personally, I would like them to make the job fun. I think it's currently one of the most boring jobs in the game.
    (12)
    Player : フェアリーのミラプリも作ってるんですか?
    (Any plan on Fairies glamour?)
    Yoshi'p Sampo: フェアリーはエギではないので、予定がないです。残念ながら。
    (Since Fairies aren't Egi so, No.)

  2. #2
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by NorthernLadMSP View Post
    Personally, I would like them to make the job fun. I think it's currently one of the most boring jobs in the game.
    I would describe your idea of making the class fun. Remember whenever devs read things like make something fun they wonder how and then when the ideas come up thier idea of fun could completely be the exact opposite of what you yourself were hoping for.
    (0)

  3. #3
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    Quote Originally Posted by NorthernLadMSP View Post
    Personally, I would like them to make the job fun. I think it's currently one of the most boring jobs in the game.
    Pretty much this. The removal of impactful enfeebles in the game really killed alot of future jobs when 2.0 came out.
    In dumbing the game down for the masses theyve effectively made it boring. They just went to far in dumbing it. Between rdm and blu idk if this game has much left going for it aside from pvp.
    (0)

  4. #4
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by UnrealTai View Post
    Pretty much this. The removal of impactful enfeebles in the game really killed alot of future jobs when 2.0 came out.
    In dumbing the game down for the masses theyve effectively made it boring. They just went to far in dumbing it. Between rdm and blu idk if this game has much left going for it aside from pvp.
    How so? That game mode has some of the most simplified gameplay in the game and is widely considered to be one of its worst/most neglected aspects.

    Quote Originally Posted by Kalise View Post
    Why not rock the boat and produce the game's first TAoE DoT?

    Pick a target, they explode every 3 seconds taking damage and dealing damage to all targets around them. Only one instance can be active at any time.

    There you bypass the need to try and multi-DoT as well as get around any issues faced in ST situations. Whilst also, providing something new and unique instead of Shadow Flare 2.0.

    Could then give it Mana per target hit so as to amplify Mana gain exponentially in AoE situations to provide more Moulinet combos. If needs be, put an upper cap on amount of targets will generate Mana to limit how crazy it can get on MASSIVE pulls or something.

    As far as a Verfinisher goes... I think an AoE Verfinisher seems awkward. Given that AoE Mana generation is centred on filling up both types of Mana, which would really only lead into having a single Verfinisher. To which it would be kind of awkward trying to pick whether it should be a Black or White spell. Given RDM's ST rotation being appropriately balanced in terms of Black vs White spells.
    A Living Bomb type spell would make for an interesting addition to the job's repertoire.
    (1)
    Last edited by Lauront; 03-19-2019 at 02:11 AM.
    When the game's story becomes self-aware:


  5. #5
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by NorthernLadMSP View Post
    Personally, I would like them to make the job fun. I think it's currently one of the most boring jobs in the game.
    I thought so too but then i went into suzaku and RDM suddenly became more fun than NIN.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805