Quote Originally Posted by Jonnycbad View Post
On one hand I want them to remove the potency off of our Corps-a-corps and Displacement to discourage being forced to use it (and subsequently falling off shit), but Displacement has a visible energy slash animation attached to it. They'd have to give it some other effect other than a backstep unless they changed the animation completely and make it a Bind or something...which would be dumb. Or maybe an enmity cut? IDK
They could simply give Displacement/Corps-a-Corps any of a number of minor debuffs.

Heavy? Bind? Slow? Silence? Stun? Blind? Pacification?

Since, irregardless of which one(s) they use, against literally any meaningful target it'll just be "Fully Resisted"

Just as long as they don't put a Stun on Corps-a-Corps because it's bad enough trying to deal with Dragoons and Monks fudging up the ability to interrupt certain annoying enemies without Red Mages also doing the same whenever they want to melee combo >.>