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  1. #331
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Kurando View Post
    If we really need an action for MP recovery, I would propose bringing Celes' Runic (FF6) ability in to RDM's arsenal. Of course we would need to adapt it better to FFXIV, so perhaps it can be a oGCD that every 2-3mins that lasts for about 20secs and it returns a portion of the damage dealt back as MP. It could be a buff that effects RDM only, or it could potentially be a party wide utility, so Bloodbath for everyone... except it's MP instead of HP!
    Only thing here is I'm pretty sure Runic's gonna go to the Gunbreaker or Dark Knight.
    (1)

  2. #332
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kabooa View Post
    Only thing here is I'm pretty sure Runic's gonna go to the Gunbreaker or Dark Knight.
    I'm hoping that's not the case, I feel Runic fits RDM more than a tank but I suppose anything is possible. I would see Gunbreaker having more FF8 influenced names, Draw (well that's taken so would need a rename), Stock, Mad Rush etc.
    (0)

  3. #333
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kurando View Post
    I'm hoping that's not the case, I feel Runic fits RDM more than a tank but I suppose anything is possible. I would see Gunbreaker having more FF8 influenced names, Draw (well that's taken so would need a rename), Stock, Mad Rush etc.
    If it reacts to getting hit, itll be a tank skill.
    If it functions nothing like Runic, then sure, it could be RDM.
    (0)

  4. #334
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Seraphor View Post
    If it reacts to getting hit, itll be a tank skill.
    If it functions nothing like Runic, then sure, it could be RDM.
    Well it's not going to function exactly like Runic anyway as it would be OP as hell otherwise, considering it was able to absorb any magic spell towards the user or the party and give the user MP recovery equivalent to how much the spell cost. I mean Darkside doesn't function the same as it did in previous FF titles so I'm sure Runic is open to be tweaked as necessary.
    (0)

  5. #335
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,195
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    My wish list isnt long or involved, just some kind of chainspell instead of just dual casting. I'm no theorycrafter or anything but I would love to be able to chain 3 or 4 spells with a great finisher as a RDM.
    (0)

  6. #336
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Kurando View Post
    Well it's not going to function exactly like Runic anyway as it would be OP as hell otherwise, considering it was able to absorb any magic spell towards the user or the party and give the user MP recovery equivalent to how much the spell cost. I mean Darkside doesn't function the same as it did in previous FF titles so I'm sure Runic is open to be tweaked as necessary.
    So why not just name it something else and let Runic be one of the overpowered tank cooldowns?
    (0)

  7. #337
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Kurando View Post
    Well it's not going to function exactly like Runic anyway as it would be OP as hell otherwise, considering it was able to absorb any magic spell towards the user or the party and give the user MP recovery equivalent to how much the spell cost. I mean Darkside doesn't function the same as it did in previous FF titles so I'm sure Runic is open to be tweaked as necessary.
    If anything it'll probably end up as some absorption ability restoring MP on one of the current tanks - DRK being a good candidate given its own mechanics which would already accommodate it; although possibly PLD for that very reason. Something like an Osmose Slash would be more in tune with RDM.
    (0)
    Last edited by Lauront; 05-09-2019 at 06:04 AM.

  8. #338
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jonnycbad View Post
    The MP drain should be on Enhanced spellbade GCDs as it would recover MP based on good RDM play as opposed to spamming an ineffective skill to get back MP. Every other job that uses MP has a skill as part of a rotation or a free oGCD to gain their MP back
    Not entirely true, actually. While SMN has Aetherflow, they also can choose to trade potency to cast Energy Drain for additional MP, especially since they, like us, can Raise.

    Which is why my proposal is for us to get a sustainable amount of MP back from the Enchanted combo, but a smaller on-demand amount from our un-enhanced melee, for periods when we spend a lot of MP (Verraise, Vercure, Mana Shift -- basically all of our group utility, which we're expected to use as the tradeoff for our lower damage) or shortly after reviving, and Lucid Dreaming is unavailable or needs to be saved.

    Acceleration could also be used, I suppose, but doesn't have the same on-demand ability.

    Quote Originally Posted by Kurando View Post
    If we really need an action for MP recovery, I would propose bringing Celes' Runic (FF6) ability in to RDM's arsenal. Of course we would need to adapt it better to FFXIV, so perhaps it can be a oGCD that every 2-3mins that lasts for about 20secs and it returns a portion of the damage dealt back as MP. It could be a buff that effects RDM only, or it could potentially be a party wide utility, so Bloodbath for everyone... except it's MP instead of HP!
    While we could separately use a barrier skill, part of the point of the exercise is that we have limited ability to recover MP as often as we need it. Attaching it to yet another lengthy CD is counterproductive to this point.

    Quote Originally Posted by SieyaM View Post
    My wish list isnt long or involved, just some kind of chainspell instead of just dual casting. I'm no theorycrafter or anything but I would love to be able to chain 3 or 4 spells with a great finisher as a RDM.
    Doesn't our melee already kinda fulfill that fantasy? Or do you mean like... Triplecast but for RDMs?
    (0)
    Last edited by Archwizard; 05-09-2019 at 02:04 PM.

  9. #339
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,899
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by SieyaM View Post
    My wish list isnt long or involved, just some kind of chainspell instead of just dual casting. I'm no theorycrafter or anything but I would love to be able to chain 3 or 4 spells with a great finisher as a RDM.
    Quote Originally Posted by Archwizard View Post
    Doesn't our melee already kinda fulfill that fantasy? Or do you mean like... Triplecast but for RDMs?
    I'm similarly curious. I was imagining an ability that briefly deactivates Dualcast, causing each sequential spell (up to a particular maximum, e.g. 3) to increase your Attack Speed for the next GCD and deal increased damage based on the spells cast before it? So, spell-combos? Idk.
    Quote Originally Posted by Archwizard View Post
    There wouldn't be a need to deactivate Dualcast, it already won't proc off of instant spells such as Swiftcast spells.
    Mate, the Triplecast-equivalent was your idea. I specifically went in a different, mutually-exclusive direction...
    Quote Originally Posted by Seraphor View Post
    If it reacts to getting hit, itll be a tank skill.
    If it functions nothing like Runic, then sure, it could be RDM.
    If paired with a utility skill that shields, shells, mantles, etc., some ally, you could possibly apply it through there, allowing it to function like a more meaningful (in that it can be used externally), but far less frequent, anti-magic Third Eye.

    ...I'm not sure RDM needs or deserves such, though.
    (0)
    Last edited by Shurrikhan; 05-10-2019 at 12:05 PM.

  10. #340
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Archwizard View Post
    While we could separately use a barrier skill, part of the point of the exercise is that we have limited ability to recover MP as often as we need it. Attaching it to yet another lengthy CD is counterproductive to this point
    Having a lengthy cooldown is no different to ranged using Refresh on the group every 3mins (or whatever it is). RDM just having a second way to recover MP (outside of Lucid) is far from counterproductive as depending on the amount it restores or how the action is rewarded, it could very well give the job the respite it may require. AST is another job that can suffer with MP issues after being revived if Lucid is unavailable and RNG isn't bringing a Ewer, so the problem is not exclusive to RDM. Other jobs may also get more actions or ones with a stronger effect (e.g. buffed Mana Shift) to assist allies with recovery, building more on the party concept as opposed to self sufficiency. Moving forward though, RDM may not get any additional MP recovery action at all and at that point you'd just have to suck it up and make do as it is for another full expansion. We will just have to wait until the live letter and see what is revealed though...
    (0)

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