The main concern with RDM's current utility is that, ideally, it should never need to be deployed. Verraise is great for progression and random Duty Finders (where people have no choice but to suffer you for at least 15 minutes), but has no role in a group that knows what it's doing because nobody should be dying. Meanwhile the RDM should be dealing damage rather than healing, so Vercure's main purposes are giving yourself Dualcast when an enemy isn't around, and topping yourself off right before you detonate when your healers are being slow or ignoring you. They're safety nets to catch you in a bad team, but don't really help a good team shine.
That being said: I don't think we need a Vermedica.
There's a thin line between "bringing utility" and "stepping on the healer's toes". Gaining an option to heal the party without looking away from the boss, which will only be deployed when you know the healers are slacking, falls on the latter.



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