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  1. #21
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Wolwosh View Post
    It might help if the game kept track of what jobs are in your party. It's pretty annoying when half of the chests you open has Ninja gear in it but nobody in your group plays Ninja
    This was a big reason why they tried the Greed-only experiment in the first place. Just because you're not doing the 24-man as your Ninja doesn't necessarily mean that you don't want the Ninja gear. Maybe you went tank for faster queues, maybe your NIN doesn't meat the minimum ilevel. Whatever the case, there will be situations where players will want to roll on gear that isn't for their current job.

    On the other hand, holy crap if a NIN belt already hit the floor once, don't give us another NIN belt on the next boss!
    (1)

  2. #22
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    People have been asking for a token system since at least 2.0 that i'm aware of. I'd personally love to see one. Though I have the feeling us running the same piece of content over and over again until we get the exact drop we want and roll high enough to beat everyone else is exactly what the developers want so as to see the content played as much as possible.
    (2)

  3. #23
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    I totally agree that we need tokens for the 24 mans, especially with the relatively recent changes of being able to upgrade crafted gear, the upgraded crafted combined with tome gear makes the 24 man gear pretty much pointless outside of glamour. Or maybe that's just me, I know I will definitely choose paying a couple hundred thousand gil and some tomes to get a piece of i390 gear over farming weekly locked 24 man raid for specific gear pieces that could take dozens of runs to get one item. I did that 24 man gear farming back in 2.5 with WoD and have never bothered again, I'll do my weekly run and take whatever I can and that's it for the week, unless I really want some piece for glamour.
    (2)

  4. #24
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    I just want to eventually be able to buy the TT cards, music, and minions with the coins. I have more coins than I'll ever need to upgrade gear, but my friend hasn't been able to win Construct 8 or Ramza yet, and we ran Lighthouse nonstop and have been running Orbonne daily since it dropped.
    (3)

  5. #25
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Assuming every piece of gear takes only ONE token then fine, but I am strongly against any changes that mean you must grind the same raid multiple times just to get one piece of gear especially if you only get a single token per week like in savage raids. 24-man gear is not generally even that good and something like that would be completely ridiculous. Personally I don't see anything wrong with the current system and don't agree that it needs to be changed in the first place.
    (1)

  6. #26
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    There is a reason to not do it. If you automatically give a token at the end, people will run it 1 time only the reset day, and never enter again till next week, causing queues being too long at the end of the week.
    (0)

  7. #27
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Token system = set amount of time until everyone has the drop that he/she wants = content dies faster. Not gonna happen.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  8. #28
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ilan View Post
    Token system = set amount of time until everyone has the drop that he/she wants = content dies faster. Not gonna happen.
    That's not really true. Because you're limited to 1 piece of gear a week, all a token system does is reduce the number of times you have to run it. You would still earn gear at the same rate (or even slower if they did 1 week for minor pieces and 2 weeks for major pieces).
    (3)

  9. #29
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Beckett View Post
    This was a big reason why they tried the Greed-only experiment in the first place. Just because you're not doing the 24-man as your Ninja doesn't necessarily mean that you don't want the Ninja gear. Maybe you went tank for faster queues, maybe your NIN doesn't meat the minimum ilevel. Whatever the case, there will be situations where players will want to roll on gear that isn't for their current job.
    Tank queues for the 24 mans are awful, actually. You get faster queues as a dps. But that, along with what you described, are exactly why a token system would work better. Want to grab glamour gear or upgrades for your tank but don't want to be in queue for half an hour? Run on your geared dps or healer, get a token that you can use for tank gear. Or in the situation you described, run on your job that meets the minimum ilvl, but use the token you get to trade in for ninja gear.

    Quote Originally Posted by CaptainLagbeard View Post
    It's still valid gear if you don't want to spend the gil.

    And if you do try to get the gear, it can easily lock you out of other content as you spend the entire week just running the raid over and over, passing on the same items again and again. Not leaving time for anything else.
    Yes, you get it. That's actually partially what prompted me to write this. I really want the tank gear for glamour but between the tank queues being awful and then there being a good chance tank gear won't even drop, I just feel like my time is better spent doing anything else. The fact that the gear drops are set up the way they are actually is discouraging me from running it more than once a week, not encouraging me to run it multiple times.
    (1)

  10. #30
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kaedan View Post
    That's not really true. Because you're limited to 1 piece of gear a week, all a token system does is reduce the number of times you have to run it. You would still earn gear at the same rate (or even slower if they did 1 week for minor pieces and 2 weeks for major pieces).
    So everyone has to run the content just once a week to get the token and not several times to get the loot they want? Yeah looks that i'm wrong and the content will be longer alive then ever.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

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