Results -9 to 0 of 189

Threaded View

  1. #11
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Burningskull View Post
    I think it's because the game does this... PLD and WAR are not "Magic Tank and Melee Tank." They are all Melee. The code of the game also breaks down the DPS jobs into Melee, Ranged, and Caster by way of not only gear, but also how the DF matches people. Also the way the limit gauge works. If you have more than one of a job your limit gauge fills slower.

    Also if they suddenly did make PLD a "Magic" tank... and left the other 3 "Melee" tanks you can bet people would then be saying, "We have 3 melee tanks and 1 magic tank. We need more magic tanks to round it out." Tho if they made PLD a magic tank they might as well make DRK a magic tank... not that they ever will lol.
    I'm as Even Steven as they come, but this "imbalance" I'm seeing tossed around is ridiculous. If there is an imbalance, it's that healers and tanks have fewer choices than DPS overall. You literally have the choice to go melee physical, ranged, or magical, and have multiple choices within each of those sub roles.

    You pointed it out yourself; we don't have a magic (I'm guessing caster type) tank and a melee tank. We also don't have a melee healer either. What about this imbalance? Shouldn't you guys be pushing for these as well? I guess we're going to need four magic tanks now with the addition of GUN; and if DNC comes in as our first hybrid healer, we're going to need more of them too for the sake of rounding things out. Go ahead, and tell me I'm being ridiculous.
    (7)
    Last edited by Gemina; 02-10-2019 at 04:53 AM.