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  1. #1
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Why not both?
    A healer that could heal others by dealing damage.
    (1)

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nedkel View Post
    Why not both?
    A healer that could heal others by dealing damage.
    A healer that can keep 100% DPS up time would likely be either too broken to work in the game, or too weak on the heals to really do what it takes after a Charybdis style attack
    (2)

  3. #3
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by wereotter View Post
    A healer that can keep 100% DPS up time would likely be either too broken to work in the game, or too weak on the heals to really do what it takes after a Charybdis style attack
    Seeing as the damage output could be lowered to compensate (all skilled healers actually attack currently anyway) the higher up-time of offense, balance is not an issue.

    What is an issue is damage without a target to damage. There are invincibility phases in a bunch of bosses, some of which damage during those. Just about all ultimates involve invincibility and if they come after AoE that drops the party members low on health...good game, try again. So every healer needs straight healing of some sort (by straight, I mean one that can be done without any enemies at all and in some sort of bursts).
    (2)

  4. #4
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by wereotter View Post
    A healer that can keep 100% DPS up time would likely be either too broken to work in the game, or too weak on the heals to really do what it takes after a Charybdis style attack
    It all could be balanced with numbers.

    For example this particular one could deal a little bit more damage than the rest of the healers, but have different scaling of damage > heal.
    (0)

  5. #5
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nedkel View Post
    Why not both?
    A healer that could heal others by dealing damage.
    I think if this is the case they'll have to majorly overhaul WHM.
    If Dancer can heal whilst doing DPS that pretty much kills WHM.

    It will be interesting to see how they deal with that.
    (0)

  6. #6
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Ilyrian View Post
    I think if this is the case they'll have to majorly overhaul WHM.
    If Dancer can heal whilst doing DPS that pretty much kills WHM.

    It will be interesting to see how they deal with that.
    Maybe they should use that mechanic on white mage instead. So white mage can both heal directly or indirectly by damage. Since they want white mage to focus on healing, this would still fit that idea since they're still healing even when doing damage.
    (0)