Quote Originally Posted by Sheriyana View Post
According to the dps every new job should be a dps, only dps can have variety, might as well turn all existing tank and healer jobs into dps too because god knows there's not enough dps jobs. Tanks and healers can just share a new peasant class that throws sticks and stones to heal and hold aggro while the dps get to flick their fingers to do nuclear explosions.

Come on people, this has been going on at least since HW. "Dark knight should have been a dps", "samurai can't be a tank, must be a dps", "blue mage tank is stupid, needs to be dps", "gunblade is for dps jobs", "dancer has to be a dps". If you like the idea of a job and it's not a dps job, try it out and learn to play it anyway, tanking isn't that hard and neither is dungeon level healing. I personally find the game more fun too when I can occasionally dabble in other roles as well, that's where the real variety comes from.
Tanking is not hard. Healing might not be either. You know what makes both hard. The Players. Random dungeon/trials/(raids?) always has one or two people unhappy with how either of the two roles are doing their things. Healers, DPS! Tanks! Pull to the boss! Don't worry. Neither of you will suffer greatly if neither of the two are exceptional with it.

I refuse to tank for random people. I'll take the 20-40 min DPS queues thanks. You all can thank the other people who declare the right and wrong way to do things.

That said. Since Gunbreaker is a Tank. It's mostly likely a given that the next Job is a Healer. There is no way they are giving tanka a new one and not healers, cause I do agree, these two roles do need something new. I've done PLD since ARR... I switched to DRK because hey, something new, PLD became very boring for me, I needed something new if I was going to continue tanking with my little group.