Honestly I wouldn't mind the drop rates if I didn't feel like I was banging my head against the wall with little to nothing to show for it. I get that they should be an accomplishment to get but there's a rewarding sensation and then there's knowing what the void is as you stare longingly towards it's dark embrace. As you once again come up short after hours of playing the. same. damn. NPC.

I think a good fix would be that successive wins increase the drop rate of cards, with losing your streak dropping the rate back to it's normal amount. That would go a long way to making this better in my mind. It doesn't even need to be a sizeable increase and can cap out at 10% for all I care. Just give me some reason to care.