Are the cards sold at the Golden Saucer something that will be discounted during the Make it Rain Campaign? Something I wondered about recently since I haven't shelled out for Cloud yet xD
Are the cards sold at the Golden Saucer something that will be discounted during the Make it Rain Campaign? Something I wondered about recently since I haven't shelled out for Cloud yet xD
Actually the 301st card is the card you get for the achievement, so you need to get every last single card in the game to get that achievement. Pretty brutal even for those of us who try to keep up. Locking a card behind Memoria Misera, an extreme trial people have no real reason to farm and is quickly becoming dead content was a pretty dumb design choice. Card should have been added to the Imperial Triad Pack in 5.3.



Oh right. >_< Somehow I was not doing the right math. D'oh!Actually the 301st card is the card you get for the achievement, so you need to get every last single card in the game to get that achievement. Pretty brutal even for those of us who try to keep up. Locking a card behind Memoria Misera, an extreme trial people have no real reason to farm and is quickly becoming dead content was a pretty dumb design choice. Card should have been added to the Imperial Triad Pack in 5.3.
But that definitely circles back to the few cards that are only available through EX fights. I'd love to see them be available as a drop in the regular fight, or from an NPC. I hope eventually they also make the Nier raid cards available from an NPC, like they eventually did with a lot of the Heavensward raid cards. If you never got the cards from the 24 mans, there is an NPC now in Idyllshire that you can duel for them.

I second the notion of allowing both (1) 5-star and (1) 4-star at some point in collection. It would really increase available strategies, too.

Just wanted to say I finally beat that tramp in the golden saucer and now have all 3 of her cards. You know the one who does not have a symbol above her head. She who will not be named.
The card that drops in Kugane Ohashi needs to be attached to an NPC because that trial is dead content and the 5% drop rate means it's going to be impossible to obtain if you do manage to get into the trial.




Apologize for the Necro but drop rates still suck. I understand the folks that will say "we had it worse" but that doesn't make for fun gameplay regardless.
The problem is when NPCs are hard to beat, have multiple cards, and low drop rates results in a lot of tedium. If an NPC only has 1 card, 20-40 wins isn't bad because you know when you see that card it's what you need. But seeing an NPC with 3 cards X,Y,Z can result in needing hundreds of wins because you need card X but have multiple copies of card Y and Z despite winning numerous times.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]


I don't know if I agree with the "drop rates from NPCs" sucks. I've personally earned 311/312 pre-EW cards, as well as my wife... and I've offered guidance to a 3 friends that started after I did and got the Magicked Flying Toast. Albeit, this is anecdotal at best. Just because the 5 of us didn't find any particular NPC drops to be ridiculous, doesn't mean that is what the average player experiences. It also doesn't mean that what the previous poster experienced is what the average player experiences.
I will say that I think developers should seriously consider the following:
- Cards that drop from extreme trials should be obtainable with totems
- Cards that drop from normal trials should remain unchanged (give an incentive to run extremes for cards)
- 24-man TT cards (cards that drop to the party's loot) should not allow Need unless the player doesn't have the card. Otherwise, Greed only.
The mechanism for modifying 24-man Need/Greed is sort of in place already. In a recent patch, they added that "check-box" on any minion/orchestrion/TT/etc items that are already scribed. All they would have to do is grey out "Need" on any item that already has a check box.
i'm suffering with npcs that have multiple card drops they keep giving the same cards i have alrdy and not the last one
i have spent literally more than an hour playing the same npc for one of three cards
Last edited by boopadoop; 04-19-2023 at 04:50 AM.
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