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  1. #661
    Player
    Aurturia's Avatar
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    Jan 2018
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    80
    Character
    Arturia Crossroads
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Reynhart View Post
    No. Like I said, if you complete the final step of the Eureka weapon, it will most likely always be the strongest weapon in Eureka, allowing you to basically speedrun, if not solo, any future Eureka weapon after that. On the opposite, buying a level 58 weapon from an NPC will make you stronger on all ARR and HW content that the corresponding relics there. And that's before considering that they might reuse the elemental level and magia board in 5.x, to not let this whole system go to waste.
    Im pretty sure they said thats not going to happen. This is the end of "eureka" whatever they do next will be "eureka" like but separate. It would kind of have to be or else eureka would be mandatory for what ever comes next. Whatever you think of those systems you cant really gate new content behind eureka it would be a road block for new players going forward or even people who didn't like this content but would like to at least see if they can like the next version.
    (0)

  2. #662
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
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    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Aurturia View Post
    Im pretty sure they said thats not going to happen. This is the end of "eureka" whatever they do next will be "eureka" like but separate. It would kind of have to be or else eureka would be mandatory for what ever comes next. Whatever you think of those systems you cant really gate new content behind eureka it would be a road block for new players going forward or even people who didn't like this content but would like to at least see if they can like the next version.
    First, you could easily create an explanation of why another zone has disturbed aether, justifying the elemental level. Second, you could make quests that rewards magicite aside from their basic reward for people to catch up their Magia Board. Finally, it would be easy to include something in ShadowBringers, explaining that you could gain elemental XP (up to level 60), every time you gain regular Xp, allowing for everyone to catch up without having to set foot in Eureka.

    For me, there's really no point in creating another type of leveling (Which I'm fairly confident the next exploration will have), if you can simply expand on an existing one. And FFXIV is the King of catch-up mechanics
    (3)
    Last edited by Reynhart; 03-12-2019 at 06:38 PM.

  3. #663
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Reynhart View Post
    First, you could easily create an explanation of why another zone has disturbed aether, justifying the elemental level. Second, you could make quests that rewards magicite aside from their basic reward for people to catch up their Magia Board. Finally, it would be easy to include something in ShadowBringers, explaining that you could gain elemental XP (up to level 60), every time you gain regular Xp, allowing for everyone to catch up without having to set foot in Eureka.

    For me, there's really no point in creating another type of leveling (Which I'm fairly confident the next exploration will have), if you can simply expand on an existing one. And FFXIV is the King of catch-up mechanics
    Except the fact that if the Elemental Weapon retains use in this new "Eureka" content then people will see that as a "You NEED Elemental Weapon" because it will be BiS for grinding through the new content.

    So, either Eureka would be considered mandatory because you need to grind out your full Relic before you start doing the new "Eureka" (Especially if people start being people and only party with players whom have Eureka relics), or you implement a catch up mechanic that allows players to get a weapon on par with the full Eureka Relic and thus invalidate the Eureka relic back to being only useful for dead content and glamour (Which is the true end-game, as that's the only reason to have BiS gear unless you're weird like me and run content for the content >.>)

    This would be the case if they continued to use many of the same systems as Eureka. To say nothing about farming Logos actions, the additional Magia board unlocks (Unless they don't stack with the new "Catch-up" ones).

    Basically, if they don't let the system go to waste, it's quite likely that it will have detrimental effects such as making people need to clear Eureka before they can even start participating in new "Eureka"
    (0)

  4. #664
    Player
    Reynhart's Avatar
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    Jul 2011
    Location
    Ul'Dah
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    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kalise View Post
    So, either Eureka would be considered mandatory because you need to grind out your full Relic before you start doing the new "Eureka" (Especially if people start being people and only party with players whom have Eureka relics)
    Sure, as mandatory as being max level in any Eureka zone because no one in their right mind would ever invite in their party someone who is 10 levels below and thus, so mathematically considerably weaker, right ?

    At this point, I'm starting to think we've played Eureka in two parrallel universes, because every situation you describe is the complete opposite of what I've experienced in this content.


    And it's really time this community starts to learn the difference between "best" and "mandatory" because FFXIV already has a mathematically best gear, and neither the Duty Finder nor the Party Finder exploded because of that.
    (8)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  5. #665
    Player
    Physic's Avatar
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    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Reynhart View Post
    Sure, as mandatory as being max level in any Eureka zone because no one in their right mind would ever invite in their party someone who is 10 levels below and thus, so mathematically considerably weaker, right ?

    At this point, I'm starting to think we've played Eureka in two parrallel universes, because every situation you describe is the complete opposite of what I've experienced in this content.


    And it's really time this community starts to learn the difference between "best" and "mandatory" because FFXIV already has a mathematically best gear, and neither the Duty Finder nor the Party Finder exploded because of that.
    they will not continue with eureka, what they mention is fairly accurate.

    either they give everyone everything you get by the end of eureka easily, or they can't do it. And if they give people all that stuff easily, its basically the same as starting from scratch, except for logograms i guess, because those are gameplay tools.

    But they could just keep logograms in that case.


    the eureka like content is most likely to start new.
    (0)

  6. #666
    Player
    alexander_morys's Avatar
    Join Date
    Apr 2018
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    4
    Character
    Alexander Morys
    World
    Famfrit
    Main Class
    Pugilist Lv 70

    I don't care about the Relics

    Relics can burn for all I care, it's a endgame thing for those that really want to do the hardest raids in the game.

    If that was all there were to it, then fine, but I'm a old fan of Final Fantasy who plays the game for the lore, plot and story, and I am really angry they put on something so important behind a relic quest, I mean, it explains why a freaking Island/continent disappeared from the planet, WHAT THE HELL MAN!??
    (0)

  7. #667
    Player
    Reynhart's Avatar
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    Jul 2011
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    Ul'Dah
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    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Physic View Post
    they will not continue with eureka, what they mention is fairly accurate.
    You don't need to be in Eureka to reuse the Elemental level or the magia board. And you can rename every "Eureka" effects to "Elemental" effects if you wish to activate them elsewhere.

    The only thing mandatory to finish Eureka is elvl 60, and that would be easily doable if you could reach that elevel outside of Eureka. Everything else is completely optionnal.
    Complains in this thread specifically pointed out how Eureka gear can be completely skipped, and lvl80 regular gear will most likely be enough to kill anything, like lvl70 regular gear is to complete Eureka.

    Also, keep in mind that finishing PoTD story is mandatory to enter HoH, so they don't really shy from bonding two content of the same type, even if they don't have to be related.
    Quote Originally Posted by alexander_morys View Post
    and I am really angry they put on something so important behind a relic quest, I mean, it explains why a freaking Island/continent disappeared from the planet, WHAT THE HELL MAN!??
    They put the story behind the leveling process, not behind the relic. You can reach the end without touching your weapon or armor.
    (7)
    Last edited by Reynhart; 03-12-2019 at 11:00 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  8. #668
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    While i do not enjoy Eureka like at all... i do not think it should be condemned as some actually enjoy it.
    I do however not think Relic should be tied to Eureka only, those of us who do not like Eureka should have other options otherwise what else is their to do?
    I have always done Relics up until now, Eureka has caused me to not even go past Anemos.
    (4)

  9. #669
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Maero View Post
    While i do not enjoy Eureka like at all... i do not think it should be condemned as some actually enjoy it.
    I do however not think Relic should be tied to Eureka only, those of us who do not like Eureka should have other options otherwise what else is their to do?
    I have always done Relics up until now, Eureka has caused me to not even go past Anemos.
    At the same time many of us did not like the old way of doing relics in ARR and HW which were mostly just a way to force players to replay old content either by requiring specific trials, duties, and fates. Or endlessly grind trials repeatedly for light. It was far more tedious, boring, and time consuming. Especially if you did those relic steps when they were first added before it was nerfed repeatedly. As it stands now the only mandatory light farm for the SB relic is in Pagos. If you just want a glamour later when Shadowbringers launches you can skip light farm in Pyros completely because farming sub stats are optional.

    Additionally the ARR and HW relics were easier to leech because of this. I recall countless occasions of people literally decorating the floor nearly the entire trial on these. Many that literally didn't even move from the spot they loaded in at when the trial started. Eureka forces these players to be a bit more attentive.

    However I feel like there are a lot of people here that seem to think the game needs to cater to them specifically or that SE needs to use their wants or preferences as the standard to base the game off of. However there are all types of people playing this game and as such it requires variety of content. There are certain types of content in this game I don't particularly care for however I don't ask SE to delete it or never make anything else like it. I also don't condemn it completely and will go back to it on occasion for a change of pace in game. A majority of my dislikes in this game aren't even something SE can fix because it has to do with certain parts of the playerbase and not the game itself.
    (4)

  10. #670
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,104
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by alexander_morys View Post
    Relics can burn for all I care, it's a endgame thing for those that really want to do the hardest raids in the game.
    Only problem with Relics is that they are irellevant at the time they become available. Its like in FF15. you get the strongest Weapons AFTER you actually need them. Kinda meh.
    (0)
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