Results -9 to 0 of 739

Threaded View

  1. #10
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Reynhart View Post
    Have you considered that's because they specifically stopped doing that that they won't do it again ?
    Have you considered that's because they specifically wanted to push this content that has failed on both of their previous attempts?

    Just because they stopped doing it doesn't necessarily mean that they will never do it again. Just as much as it can mean they will never do it again.

    There exists a precedent were they allowed multiple ways to progress a Relic. Claiming outright that it will never happen again, without any proof such as a definite statement by the Developers is asinine.

    Quote Originally Posted by Reynhart View Post
    And you can embellish it as much as you want, but farming tomestones is not "multiple paths", it's just tome farming, the things you do for almost every valuable piece of gear since the very beginning of ARR.
    Yeah, and it's "multiple paths" because you can farm tomes from multiple sources.

    You're not stuck doing one single type of content. You can mix things up, or stick to a preferred type of content.

    I also mentioned that it was a single path if you actually bothered to read my post. A single path that can be worked on in numerous ways. Including, but not exclusively, Eureka (Or Eureka-like content).

    But alas, despite all your claims, Eureka is only worth it because the Relic is exclusive to it... At least, that is what is being suggested by the vehement that you try and defend Relic being a Eureka exclusive and try and find reasons why previous Relic design choices (I.e. Multiple ways to work towards the same goal, be it grinding Tomestones, Crystal Sands or even the Crafted Items in HW's relic that can be obtained via Grand Company Seals these days) cannot function.

    Quote Originally Posted by Brynne View Post
    Sure, but that doesn't mean it needs to happen.
    Sure.

    It's just low effort on the part of the developers. Given that Tomestones are consistently obtained through various means in end-game content. Even Eureka gives you plenty of Tomestones for participating in FATEs.

    They could make the item(s) you farm different, potentially even having a system similar to HW's Crystal Sands where unique items from many sources get traded for the same item to upgrade the relic.

    It's just easier to make it the currency that already exists in spades and is naturally put into the content that people would be farming.

    Quote Originally Posted by Brynne View Post
    I dislike the weekly gating in the first place, so this is not a compelling argument to me.
    Sure, I get that.

    It's merely a point that can be used to counter one of the arguments that gets brought up with talk of "Multiple ways to progress the Relic" wherein people think it's going to mean stuff like farming Tam-Tara for hours to gain Light because that's the most efficient for them so that's what they feel pressured to do.

    You can gate people by time so they all progress at the same rate. At least, initially, you can always later in the expansion then change the Tomestones required for earlier steps to the uncapped variant.

    The other aspect of this, is that it also means you can make the Relic weapon more relevant as an actual weapon throughout an expansion, rather than only being notable when complete after all of the content has already been out for a while. Due to spending an actually relevant resource to upgrade it.

    Of course, you can always do the half measure such as having the Relic tomestones being a different set of capped ones than those used by casuals to purchase their gear upgrades. So you have a Genesis cap and then a unique set of tomestones for relic with their own cap (That makes sense).

    Again, this time-gating only serves a purpose if trying to prevent people from feeling like they "Have" to grind content they dislike to keep up with other people working on the Relic.
    (0)
    Last edited by Kalise; 03-15-2019 at 03:04 AM.