Quote Originally Posted by Nariel View Post
A : Complaing sure, but lets be realistic a relic with the a 2.0/3.0 progression never would have a backlash as unrelenting as Eureka get from month not even close, but lets say its an assumtion and call it even.
This is how I read the situation:

Playerbase: We are sick of the same tired formula over and over again, 3.0 relic was exactly the same grind.

Devs: Acknowledges feedback and changes things up

Playerbase:


Its fine to not like Eureka, but the devs can and should change content, and taking that as a personal attack by saying that content has been taken away from you is beyond entitled. Do something else with your time, there are plenty of ways to get BiS

Quote Originally Posted by Nariel View Post
B : Thats were the joke lie, they blatantly said the relic is tied to eureka, the eureka weapon is the relic it even have the relic rarity color in its name. Gerolt is involve in the mess for no other reason than being the relic crafter like the two past relic (wich is good love this guy).
Complaining that relic is gated behind Eureka is like complaining that the raid weapon is locked behind raid. Its not just been randomly dropped in there, the content revolves around it. Its fine to not like Eureka, but obviously not doing Eureka means you don't get the Eureka weapon.

Quote Originally Posted by Nariel View Post
C: Flexible ?! How so ? Grind trash or fate for the leveling. Fate are required to upgrade any item and can't be done any other way in pagos (beside light who can be done by grinding trash), pyros and hydatos. Fate spawn by grinding trash. Light require to grind trash or fate. Special item for last upgrade is in a fate. Only two option, being kill trash or AFK till fate aren't what I call flexibility.
Yes, flexible. I can go in for 10 minutes, do some NMs and leave, or I can go in for a whole lockout and do boxes, levelling, lightgrinding, bunnys, or whatever I need at the time. I have the choice to do that at my own leisure without needing to commit time.