Quote Originally Posted by Bobkitty View Post
I've already given the specific examples for the latter which seems to have gone over your head as you have not even bothered refuting a single one of them.
The specifics ? You mean your sentence about "trinkets are what casual tends to find appeal in" ? Completely missing that aside from gear, everything is trinkets, whatever type of player you are.
Quote Originally Posted by Bobkitty View Post
The point I was making: "It's not a very different scenario when your audience majority don't enjoy the process of either of them, yet you persistently try and nudge them into doing it."
Which is still a wrong point. People complained far more when they had to clear Titan Hard than when they had to farm Crystals in FATE, because they at least could do that leisurely. And you're still claiming that you know what the majority thinks of any type of content, without any actual data on it...
Quote Originally Posted by Bobkitty View Post
Are ad homs all you've got? This is at least the second time you've had to resort to that now.
I wouldn't have to if you could make a point not based on your own claims and wrong assumptions.
Quote Originally Posted by Bobkitty View Post
Which as usual, starts dwindling relatively quick when the grinders and hypesters are done.
Which is funny, that's exactly why people predicted that Anemos would die in a couple months...yet you always find plenty of people in it.
Quote Originally Posted by Bobkitty View Post
Just because it never existed before does not make it any less ideal to implement in a piece of content that doesn't actually have that much story to it.
You have complete right to not like it, but since the specifics of Eureka has been clearly stated (We knew it would be old-school, punishing, tied to a story, would contain the whole relic and with its own leveling system), it was easy to reach the conclusion that it wasn't for you. I won't go into Savage, Ultimate or PvP and complain that it's too much different from EX Dungeons or that it's the only way to obtain a Savage, Ultimate or PvP Weapon.
Quote Originally Posted by Bobkitty View Post
The relic concept should've been flexible, as I've previously said.
Since you have access to another powerful weapon to enter every content you want, there's no reason why the Relic should be available outside of Eureka.
Quote Originally Posted by Bobkitty View Post
What a surprise, trying to put my persona in the spotlight yet again, now attached to a redundant question. At this point I can only believe you lack self control.
Again, everything about Eureka was clearly stated, it should have been easy for anyone to realize if it was meant for them. Yet you still have numerous people coming there complaining that the game "forced" them to do a content that they hate, or that even sometimes physically hurt them...
Quote Originally Posted by Bobkitty View Post
In case it wasn't clear before, I'm not overtly against the incorporation of dated gameplay in an otherwise modern game to please a specific crowd as long as they don't pour the same amount of resource as Eureka into it then try to shoehorn players who would not care for any of it under normal circumstances.
Considering lots of people seemed to complain about the lack of "open-world" content, you can't really please them it you don't give them an open-world with severals objectives here and there. And it's not like the game lost a lot of activities for the sake of Eureka...