Quote Originally Posted by Reynhart View Post
Well, in fact, they don't speak anything regarding how popular Eureka is supposed to be...It's a niche content, it's not designed for the majority of players. Or, I guess we should get rid of Savage, because I'm pretty sure the percentage of people that actually cleared Alphascape Savage are significantly lower that those that reached elvl 50.

Sure, like you don't need to do Deltascape to reach Sigmascape then Alphascape. Or like you don't need to do Rabanastre to reach Ridorana and then Orbonne. Or like you don't need to do Hell's lid to eventually reach The Wreath of Snakes...
First off savage and ultimate were both better received than Eureka by the players. Also more players in one =/= it is better, SE dumped the relic + every other new item they came up with behind Eureka. If they put a bunch of other fancy garbo into the 12S chest you'd see more people trying their hand too.

Second, using story modes (which did not exist for 1.x raids in case you have forgotten) in your argument is plain stupid since they take significantly less time to complete than one Eureka zone. You don't need to clear the last savage raid of each tier to start the next one anymore. Did not enjoy/bother with Delta/Sigma Savage but want that BIS weapon now? No problem, complete the super easy story modes and you can get started with Alpha.