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  1. #51
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by BubblyBoar View Post
    And I liked how you skipped over the crafting, materia melding, the books, the light farm and everything else and just reduced everything to tome grind to make your point. Sounds like you don't have an actual point.
    Materia melding...ok, the very first step required crafting and materia melding...but also tomestones. To be fair, the first step of the Relic was pretty enjoyable and you know why ? Because it was the only step where content was created for the relic. Hmm, strange.
    The Novus step required lots of materia...and Alexandrites, obtained by...tomestones, or once per day by doing a daily roulette.
    The books...do you even remember how you obtained those books ?

    And yes, the light farm, for which you did dungeons and trials...nothing like what you already do to farm tomestones right ? The exact thing I mentionned just above in my "two steps that don't require tomestones".
    Quote Originally Posted by BubblyBoar View Post
    Sounds like you don't have an actual point.
    Sounds like you have a pretty convenient selective memory.
    (9)

  2. #52
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    One of My specific problems with this content is that other Content gets scrapped in favour of Eureka, wich the majority does not like. As someone previously mentioned: we get less dungeons less pvp content and so on.
    (7)

  3. #53
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Araxes View Post
    One of My specific problems with this content is that other Content gets scrapped in favour of Eureka, wich the majority does not like. As someone previously mentioned: we get less dungeons less pvp content and so on.
    They should stop doing ultimate, savage, and PVP content with that logic. Since the majority don't do them or like them. And if you think the only reason we got less dungeons is because of Eureka, you probably have no idea how difficult it is to make an ultimate fight (that's why we have 2 and not 3 of them).
    (4)
    Last edited by Alucard135; 02-07-2019 at 04:53 AM.

  4. #54
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Alucard135 View Post
    They should stop doing ultimate, savage, and PVP content with that logic. Since the majority don't do them or like them. And if you think the only reason we got less dungeons is because of Eureka, you probably have no idea how difficult it is to make an ultimate fight (that's why we have 2 and not 3 of them).
    There's room for Eureka I suppose, but they really goofed it by making Eureka one of their big expansion selling bullet points when they suspected in the beginning it would only have niche appeal. Just like Diadem before I suppose.
    (2)

  5. #55
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Arkdra View Post
    There's room for Eureka I suppose, but they really goofed it by making Eureka one of their big expansion selling bullet points when they suspected in the beginning it would only have niche appeal. Just like Diadem before I suppose.
    True. They probably were thinking "It was great in XI so it must work in XIV". I wouldn't have labeled it that, since it wasn't intended to be a casual friendly content (with respect to the player base in this game but not to old school MMOs) while a significant number of the player base is. When they were designing it, Yoshi P hinted many times how difficult and dangerous the zones would be. And when they made Pagos, they were designing it with the mindset of making it a really harsh environment (before taking any feedback into account).
    (1)

  6. #56
    Player
    Velazanth's Avatar
    Join Date
    Feb 2019
    Posts
    5
    Character
    Velazanth Fireborn
    World
    Ultros
    Main Class
    Dragoon Lv 70
    Echoing a lot of the sentiment I see here...

    It's extraordinarily frustrated to lead prep groups for rare nm's time and time again, only to have super rare drops fall to people who flood the instance when they see Skoll is up.

    QQ RNG I get it, but the current setup incentivises people to camp aetherytes and bunny fates while people doing heavy prep lifting on the server get screwed.

    /rant
    (0)

  7. #57
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Alucard135 View Post
    They should stop doing ultimate, savage, and PVP content with that logic. Since the majority don't do them or like them. And if you think the only reason we got less dungeons is because of Eureka, you probably have no idea how difficult it is to make an ultimate fight (that's why we have 2 and not 3 of them).



    Except people like Ultimate and savage, more than most. Compared to Eureka, a lot of people do it begrudgingly. I don't want Eureka to disappear, I just want it to have its own weapon instead of holding the relic weapon hostage.
    (5)

  8. #58
    Player
    Rivers23's Avatar
    Join Date
    Jul 2017
    Posts
    24
    Character
    Rivers Balduran
    World
    Omega
    Main Class
    Dark Knight Lv 70
    Eureka is not perfect, but for me it's not worse than running the Great Gubal library 6 billion times, collecting crystal sand (or whatever it was called) and killing the same boss for light over and over and over and over.
    (8)

  9. #59
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by BubblyBoar View Post
    Except people like Ultimate and savage, more than most. Compared to Eureka, a lot of people do it begrudgingly. I don't want Eureka to disappear, I just want it to have its own weapon instead of holding the relic weapon hostage.
    When you say a lot do it begrudgingly, then we'll need numbers to show that. We can do a simple calculation on this very thread regarding that. OP's post is strongly against Eureka (45 likes) while the 4th post is strongly with Eureka (32 likes). Just based on the number of likes you can tell that you have a 41.6% of those who saw this thread actually liking Eureka. I know the sample is too small and not everyone frequents the forums to be a conclusive percentage but it still shows the point I want to make. The reason I used Ultimate and savage as an example is because the percentage of people that do them and enjoy them are not close to 41% of the player base (you can check the numbers based on how many completed the raids per server) and it would be unfair to ask of SE to remove it if that's what they enjoy. Let alone something that you do see a large portion in support of it.
    (5)
    Last edited by Alucard135; 02-07-2019 at 12:15 PM.

  10. #60
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Reynhart View Post
    Other alternatives are also a waste of time, considering the short lifespan of very item in the game. Even Savage reward are clearly not valuable enough since they are only slightly better than what you can obtain by simply doing your roulette.
    But Savage rewards are clearly valuable enough to diminish the relic value by delaying it by 1-2 months, as you clearly stated?

    Quote Originally Posted by Reynhart View Post
    That's the thing, they've stated that delaying the Relic weapon was intentional since the first Anima step as to not diminish the value of the Savage weapon.
    Yet people still believe that it's supposed to be the competitive casual weapon when it hasn't been for years, and use that assumption to claim that they were wronged because Eureka was not the casual content they fantasized.
    So which is it? Are they valuable or not?

    Quote Originally Posted by Reynhart View Post
    I've spent years in FFXI, so I know what horizontal progression means. This game is not suited for that, and probably never will. You can't have horizontal progresson when you have a mathematical best stuff, only stuff that you aren't able to obtain.
    How do you know that it wouldn't work here? Until they actually bother trying it we will never know for sure and your only reasoning is that "it's not suited for that" and "you have mathematical better stuff" without some proof? Does it really take a lot to insert more than 2 options of weapons and armors? Again this is the only thing I cannot comment because I don't have experience with ff11 but you're not even going to tell me WHY it wouldn't work here, so you're as clueless as I am whether horizontal progression could work or not.

    Quote Originally Posted by Reynhart View Post
    Criticism is not. "Wa wa wa, delete Eureka because I don't like it" is. Especially when people claim facts based on nothing like how the whole playerbase don't like Eureka.
    Then define criticism or something? Because I can probably look at the forum and on the internet for many discussions about how to improve eureka with legitimate good reasons for such changes. Are those criticism or trolling? And so what if I don't like it? I'm a troll for disliking it? And if you're absolutely sure of the player base liking eureka then, by all means, show me some proof: by your logic finding people who liked it should be easy, since the large majority seem to like it and only a vocal minority doesn't.

    Quote Originally Posted by Reynhart View Post
    What ? Did you actually follow some Eureka hate threads before ? Didn't you see the number of "braindead" and "white knight" comments directed at those who liked Eureka ? Here's an example :

    Tell me again how this is "criticism"
    So just because some JERKS are actual trolling others for actually liking it, ALL OF US who don't like eureka are suddenly jerks too? That's so closeminded my head is imploding.

    I'm not bashing you for liking Eureka (I have friends who like eureka and I don't bash them: are you going to tell me that I should?). I'm bashing you because you keep missing the point and white knighting way above normal levels about the fact that many people have made legitimately good points on improving eureka (like the synch that many were hoping for and more) and yet they don't even bother listening to negative feedback and only to positive, "because everything works fine". Many have said that Eureka has potential if done right but it isn't, many have said that it's fine to put Eureka if it didn't have relic behind it or more content. But just because you see haters and trolls picking on those who like it you just automatically assume we're all like this? I don't even know how to say but this is really dishonest from you.

    I can only reply with my own post from before

    Quote Originally Posted by Voltyblast View Post
    Are there trolls here? Yes, there are, but I'm not one of them
    Have a good day and I hope you enjoy Eureka in the future. I definitely won't but I know others will, and if it's true that the majority truly likes it then I'll just move and leave: you get to keep your Eureka - which you claim to be a huge success - and we get to play better games.

    Just make sure you weren't wrong with that, or you'll get an even emptier expansion next year!
    (3)
    Last edited by Voltyblast; 02-07-2019 at 09:37 AM.

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