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  1. #41
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by not_ya_wify View Post
    As I said, if it's so bad. Make a better game.
    You realize actively blanketing the complaints that can be used to improve the state of the game works exactly against that and any similarly beneficial purpose, in this game or any other?
    (2)

  2. #42
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by not_ya_wify View Post
    Can I just say this? Because when I read this forum, I see so much negativity and complaining. "Housing is awful. Timers are awful. Your solutions are all wrong. You never listen to us. Something something spaghetti code."

    You're playing this game because you like it. If you don't, then stop playing. Because games are supposed to make you happy. It is a great game of epic proportions with beautiful aesthetics. The housing system is amazing as it is. That's why you all want a house.

    No, it's not perfect and it's great if you have suggestions about how to solve some problems. But also remember that this game is made by human beings and they have been doing a great job. The devs are trying their hardest to fulfill all our wishes. Sometimes, their solutions aren't perfect but they are testament to the fact that they are taking us seriously. That they think about our problems and that they are trying to come up with solutions.

    I'm often amazed by how much the devs are actually accommodating our requests (from such a small group of players at that!) and even come up with designs we haven't even thought of. "People are afraid housing glitches will be fixed? No worries, you can keep all your glitches. Your items start disappearing when you place too many interactionable items? We'll fix that. You're making lofts but the glitch is difficult? Here, have an actual loft and some stairs to go with it. Oh you like making forests in your basement? How about partitions made of plants. You like to create the illusion of window views? Here's a tank trimming with a view and a moon."

    If they haven't fixed the issue that you're concerned about, then trust them. They are professionals at their job and they know their game better than you. They know the technological limitations and what's a priority and what isn't. If your issue hasn't been addressed yet, then trust that they will get to it when they can. No need for conspiracy theories about how the devs are lying about server space. They have reasons for doing what they do and why they designed the game the way it is.

    And please stop saying spaghetti code. It's disrespectful and implies that the devs are or have been incompetent. You don't know if the code is actually spaghetti code. And if you're better at coding, then why don't you make your own hugely successful game just the way you want it?

    Cut them some slack. Please.
    I just need to say... thank you for posting this.

    Finally.
    (4)

  3. #43
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I think the objects they've put into the housing system are fantastic (easily some of the best objects), but I still think the system itself needs to go instanced. Not "should" but needs (praying to Thal, hope them an easy time to do so - sure it'll be hard though).

    To add on why, the insane (I mean insane) power you have from something like a Wild Star system (changing the sky box, ground space, etc, position and scale anyway you want, allowing you to make any dream idea) is great and that feature set is limited to only when you have your own pocket of space. One person could easily have a chocobo farm while the other a floating island with a cave system in it, I mean that literally happens (minus chocobos lol) in the Wild Star system (cities, underground networks, markets, underwater palace, in space, etc). Think when SE adds a new housing theme then everyone could use it - rather than a giant server shuffle and a bunch of error screens where some win and others not. Not only that they could add some very unique spaces (combination of skybox/ground), like the Azim step floating space, pirate island part of the alliance raid quest of ARR, pent house top of Ul'dah, Golden Saucer overlook, that beautiful flower garden part of one of the stormblood major boss scenes, etc. Furthermore if everyone had a house then we could see more interesting features in housing, including for Free Companies where if they don't have a house they're already significantly hobbled. SE can also hope to see more house item purchases from their shop (as everyone has a place to put those things).

    Imo, and I know this wouldn't be easy but I think they need to do it already, but they should work in a new database for accounts that makes all mogshop purchases account bound - something they said they can't do that often due to limitations (that's bad imo). With this I think they should also add a glamour log, like WoW or other games where it holds pretty much every glamour in the game rather than 200/400. Then with this new account database system, give every single account a free housing space that is shared between their characters - much like a mog room in FFXI. When they add the server transfer system it wont matter much that you can have your characters from one server share a house with a character from another. A bit like FFXI but to a much greater level the area will be upgrade-able (floors, outside, etc- like a Wild Star housing zone). Don't destroy the current housing system but allow players to move all their items to this new system, including their apartment and FC room (those areas will then act as a teleport into your housing space). As it is account bound (there will only be one) it should offer decent space with many upgrades over time, and through that process be a very generous storage of your housing objects. Then if they want to make money they can let players buy extra housing instances (like retainers), in this way they might see role playing groups own large housing groups for their events, for shops, town squares, restaurants, etc (it will be very important that it's easy to visit your friend's houses, so long as the friend has put their house into the public directory).

    Visually I think housing is fantastic. Mechanically it's one of my least favorites (even lord of the rings online which uses a system almost identical to FFXIV's has automatic growing wards so that no person is left without a house, but imo Wild Star system is the best system ever). But thankfully I love the game in general lol (or in other words I don't feel like quitting over it but I do think it has many problems that other MMOs seem to make non-issue).
    (0)
    Last edited by Shougun; 02-09-2019 at 02:51 AM.

  4. #44
    Player
    Ceridwenae's Avatar
    Join Date
    Mar 2016
    Posts
    473
    Character
    Kheeziah Toastie
    World
    Zodiark
    Main Class
    Machinist Lv 100
    I have to say, coming from GW2 as I do, the housing in FFXIV is awesome. I love it. I also see issues with it, but there are better people who have articulated these issues already.

    I really do think game devs want to provide us with the best experience possible. It doesn't mean players can't indicate dissatisfaction with any given thing: all feedback is valuable. Recognise we're in symbiosis, if you will, all of the players and all of the devs/SE. SE can handle it if there are complaints, they're smart enough to recognise if they've made an error, or if they need to articulate their vision more clearly if necessary. They certainly have previous on that.

    People complain because they see the possibilities to improve a product. This is not a terrible thing, even if what they want sometimes isn't technically viable. There's never 100% consensus (you'd have to be quite daft to expect that), and yes, we can all learn to communicate in a more sensible fashion (and that goes for the forums in general when there are disagreements), but that does not mean people should remain silent or just go away if they're unhappy. This game, or just aspects of the game, May Not Be For Them, but there's no tenable reason for them not to have a chance to explain why that might be, even in the form of complaint.

    Besides, I used to work in a complaints department. Stuff I've read here is nothing on the madness I used to have to deal with, I can assure you. And I'd still stand by those fruit loop people for their right to complain.
    (3)

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