Page 28 of 30 FirstFirst ... 18 26 27 28 29 30 LastLast
Results 271 to 280 of 296
  1. #271
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,357
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    The real question is are the devs breaking it down in terms of 4 melee, 3 casters and 2 physical dps. Or are they looking at it as in 4 melee 5 ranged. I think it is the latter. Because why increase the melee dps to match the ranged dps when the tanks and healers are still at 3?

    Even though the difference is casting magic vs using physical damage from range. The point is that all 5 of these jobs are attacking from range, not melee thus giving you 5 range dps choices.

    I think they will add another melee dps before they add another range dps or physical ranged dps.
    (1)

  2. #272
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Derio View Post
    The real question is are the devs breaking it down in terms of 4 melee, 3 casters and 2 physical dps. Or are they looking at it as in 4 melee 5 ranged. I think it is the latter. Because why increase the melee dps to match the ranged dps when the tanks and healers are still at 3?
    My assumption is that the subroles are broken down Melee/Caster/Ranger, because of how the cross role system works. Casters and ranged don't share a cross-role, and in general ranged are considered more support heavy than casters are.

    The way you're looking at it is plausible though, since we have two ranged slots and two melee slots in within the limit break rules. It could be they're comparing all melee against all ranged.
    (0)

  3. #273
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Derio View Post
    The real question is are the devs breaking it down in terms of 4 melee, 3 casters and 2 physical dps. Or are they looking at it as in 4 melee 5 ranged. I think it is the latter. Because why increase the melee dps to match the ranged dps when the tanks and healers are still at 3?

    Even though the difference is casting magic vs using physical damage from range. The point is that all 5 of these jobs are attacking from range, not melee thus giving you 5 range dps choices.

    I think they will add another melee dps before they add another range dps or physical ranged dps.

    Yeah, lots of ways you could break it out.

    By role? THen we're at 3/3/9.

    By melee/ranged for dps? 3/3/4/5

    Now you COULD then break out ranged dps by sub role and do 3/3/4/2/3, but why stop there then? One could then argue that we need another scouting and another maiming dps to fill out armor types becaues then we're 3/3/1/2/1/2/3.
    (0)

  4. #274
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Derio View Post
    The real question is are the devs breaking it down in terms of 4 melee, 3 casters and 2 physical dps. Or are they looking at it as in 4 melee 5 ranged. I think it is the latter. Because why increase the melee dps to match the ranged dps when the tanks and healers are still at 3?

    Even though the difference is casting magic vs using physical damage from range. The point is that all 5 of these jobs are attacking from range, not melee thus giving you 5 range dps choices.

    I think they will add another melee dps before they add another range dps or physical ranged dps.
    Probably melee, casters and support/projectile is what they are doing. A projectile job should be next for the next expansion (if there isn't one for ShB)- they are slightly different from casters since they have rather high mobility and bring more support functions. Now it depends internally if they are counting BLU under casters or not. After the projectile job, the question is, what should the second job be? Another tank/healer so soon is probably a pipe dream so it would probably end up as a new dps, a wacko hybrid job or dare I say it.. a limited job.
    (1)
    Last edited by Vaer; 02-09-2019 at 08:11 AM.

  5. #275
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Vaer View Post
    Probably melee, casters and support/projectile is what they are doing. A projectile job should be next - they are slightly different from casters since they have rather high mobility and bring more support functions. Now it depends internally if they are counting BLU under casters or not. After the projectile job, the question is, what should the second job be? Another tank/healer so soon is probably a pipe dream so it would probably end up as a new dps or dare I say it.. a limited job.
    Limited jobs are everyone's enemy.
    (4)

  6. #276
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Vaer View Post
    Probably melee, casters and support/projectile is what they are doing. A projectile job should be next for the next expansion (if there isn't one for ShB)- they are slightly different from casters since they have rather high mobility and bring more support functions. Now it depends internally if they are counting BLU under casters or not. After the projectile job, the question is, what should the second job be? Another tank/healer so soon is probably a pipe dream so it would probably end up as a new dps, a wacko hybrid job or dare I say it.. a limited job.
    If they do add another ranged physical job, I vote for Corsair/Gambler. Dual pistols as the main weapons.
    (1)

  7. #277
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,211
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ryaz View Post
    If they do add another ranged physical job, I vote for Corsair/Gambler. Dual pistols as the main weapons.
    After seeing a boss do this in Orbonne Monastery, I expect MCH to be capable of this very thing and it not be moved to a completely different job you know. Dual pistols as a trance phrase, trigger happy special or something like that...
    (1)

  8. #278
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Dualgunner View Post
    But I stand by that, until they decide to divide the tanks and healers into sub roles, Ranged DPS is the least represented style of play.
    See?! I don't have an issue with this. It IS the least represented style of play.

    It is not however the least represented role. That is a major difference because "role" does indeed dump all DPS into one pull of 9 jobs, but "style of play" does not.

    Quote Originally Posted by whiskeybravo View Post
    I'm not the one that pooled them together.

    Please learn how to read.
    You should learn how to read because Hakuro89 is right. You are the one that pooled them together. I never said that the total of healers and tanks are the most underrepresented. I said that those two roles are underrepresented. Seeing as they both have only one overall style of play each and the same amount of total numbers (3), I'm just not going to waste time saying "Tanks are the most underrepresented role. And healers are too.". That's stupid from a writing points of view (not to mention illogical). I'm just going to say that healers and tanks are the two most underrepresented roles.
    (2)
    Last edited by kikix12; 02-10-2019 at 04:23 AM.

  9. #279
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by kikix12 View Post
    See?! I don't have an issue with this. It IS the least represented style of play.

    It is not however the least represented role. That is a major difference because "role" does indeed dump all DPS into one pull of 9 jobs, but "style of play" does not.
    We're going to have to agree to disagree here, simply because we define our terminology differently and neither of us is willing to accept the other's as anything resembling correct.

    You should learn how to read because Hakuro89 is right. You are the one that pulled them together. I never said that the total of healers and tanks are the most underrepresented. I said that those two roles are underrepresented. Seeing as they both have only one overall style of play each and the same amount of total numbers (3), I'm just not going to waste time saying "Tanks are the most underrepresented role. And healers are too.". That's stupid from a writing points of view (not to mention illogical). I'm just going to say that healers and tanks are the two most underrepresented roles.
    Actually, you said that I did in your post responding to him.
    Quote Originally Posted by kikix12 View Post
    Dualgunner however said that ranged DPS are more underrepresented that tanks and healers and as such they should have importance over tanks and healers. That's the crux of the problem. We will be getting a tank and healer, but technically, even then, they are still more underrepresented with 0 for two out of three categories and with under half of the total amount of DPS. That's what I have a problem with.
    Which of course, is itself a strawman since I never said that ranged dps should have importance over tanks and healers. But in the exchange between you and Whiskey, you are the one who grouped them together.

    Humorously though, even split down the middle, both have 3 which is still more than 2.
    (0)

  10. #280
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dualgunner View Post

    Humorously though, even split down the middle, both have 3 which is still more than 2.
    But the primary purpose of those two jobs is to DPS. There are 7 other jobs whose purpose is to DPS.

    There are only 3 jobs total whose primary purpose is to tank. And only 3 jobs total whose primary purpose is to heal.

    Thus, new jobs whose primary purpose it is to tank and heal are a MUCH higher priority than ones to DPS.

    Now, the next DPS jobs (which will be at or close to 6.0) should most definitely be ranged physical, since they are the least represented OF the DPS jobs.
    (2)

Page 28 of 30 FirstFirst ... 18 26 27 28 29 30 LastLast