Most of the suggestions i read about tanks is just plain asking to make them easier and dumber to play.Isn't that what you just suggested for DPS?
Not all changes that attract new devotees for a given job or role will detract the existing ones. Just as not all changes will manage to attract/retain either...
In the case of tanking especially, there are huge lines of things to potentially add that wouldn't necessarily diminish what little currently goes into performing the role.
Delete enmity, make it granted, more dmg, less key stroking, stronger cds etc etc. None of which will benefit the gameplay, just make it flatter.
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