Q: Why is Gunbreaker a tank and not a DPS?
A: There are two reasons. First off, if we added it as a DPS, the numbers wouldn't be balanced anymore. We already have a lot of melee DPS, so we didn't want to add any more. The second reason is because it was about time to implement the FF series jobs that people around the world had been requesting, such as BLU. We considered that a gunblade job would make a good draw because of its flashiness and appearance, and adding it as a tank would be great for role balance. We debated about whether we could make a tank different from the ones that fight at the forefront and in the end decided to go with gunblade. There were a surprising amount of people who predicted it'd be a tank - about 70% of the community. I think that means the players are also aware of FFXIV's job balance and design policy.
Q: Right now, the three tanks are well-balanced. What will happen when you throw another job into the mix? Can you tell us roughly what Gunbreaker's special characteristics will be?
A: Honestly, please wait until May for the answer. We'll show you how the four tanks will differentiate themselves, including their new actions. We've had three tanks up to Patch 4.5, and we see tank players' preferences with regards to MTing, OTing, tank stances, etc. I don't think it'd be good for the three tanks to form a "triangle", so maybe we'll balance them by having two MTs and two OTs, or make them capable of both. Right now, we're working towards a compromise as we adjust the actions. We'll announce the battle system details in May, so please wait until then.