Quote Originally Posted by Dualgunner View Post
Just means we get hammer dps next time around, and tanks gotta deal with all their "toys" being slashing. :P
To be honest, with damage types seemingly staying, this is probably best.
If we have different DPS synergies of slashing, piercing and blunt (if we get blunt DPS in 6.0+) then to make these also synergise with the Tank as well is just adding another layer of enforced optimisation.
Or at the very least, they couldn't exactly bring out a blunt tank when we currently only have the one blunt DPS.