Quote Originally Posted by Burningskull View Post
Tanks and Healers don't really add anything to the party complexity. Tanks are just, "let me keep aggro off the dps / healers." Healers are just, "let me keep the tank / party alive." While the DPS need to synergize with one another. Granted that in this game DPS synergy doesn't go beyond lowering slashing, blunt and piercing resistance and trick attack half the time. But still if you have a DRG in your party you want a BRD and MCH. Or one or the other. Got a lot of mages in your party? Use your Trabodur on Mages Balled instead of Army's Peon.
"Don't really add anything to the party complexity?"
Well then, guys, go home. We only need one of every role. Don't like Black Mage? Tough, anything else doesn't really add much to the complexity of being a caster.
What do you mean you like Samurai? It's basically just a Dragoon with some Asian sprinkles! Just play Dragoon you goof!
Huh? Machinist? You mean not bard?
You like the concept of preventative healing over reactionary healing? Sounds like loser talk to me, Buster. Get that variety out of my face and go play White Mage.
Wait, so you mean to tell me that you don't like the flavor, playstyle, and general mechanics of Paladin and prefer the Warrior? Just play a DPS if you want mechanics, you silly bozo!

It turns out, people who play tanks actually want variety? I'm sure you'd be a bit upset if you weren't allowed to play Samurai and just told to play Dragoon or Monk instead because it didn't 'add anything to party complexity.'