Page 13 of 24 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast
Results 121 to 130 of 239
  1. #121
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SigmaOZ View Post
    Gunbreaker and any other new jobs in Shadowbringers must start at level 60, anything lower would make it a really tedious grind for the ones, included myself, that have all jobs at max levels!...


    That gives new tanks 10 levels to learn the job and 10 more levels to gain experience before level 80!...
    It wouldnt take that long to level.You're over exaggerating massivly.
    If anything you can level too fast these days.
    (0)

  2. #122
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Metalwrath View Post
    It wouldnt take that long to level.You're over exaggerating massivly.
    If anything you can level too fast these days.
    Don't forget all that FATE grinding you'll be doing waiting for the duty finder to work during early access.
    (0)

  3. #123
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Dualblade View Post
    Don't forget all that FATE grinding you'll be doing waiting for the duty finder to work during early access.
    Queues wont be an issue.you'll have plenty new and returning players trying to make their way to lvl 70 for the new expansion.
    After all the majority of players of the games population are lvl 50 or lower.
    (0)

  4. #124
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Metalwrath View Post
    Queues wont be an issue.you'll have plenty new and returning players trying to make their way to lvl 70 for the new expansion.
    After all the majority of players of the games population are lvl 50 or lower.
    I ment the duty finder actually having enough support to run for all the people playing at launch. Lest we forget what happened at the start of Stormblood!
    (1)

  5. #125
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by SigmaOZ View Post
    Gunbreaker and any other new jobs in Shadowbringers must start at level 60, anything lower would make it a really tedious grind for the ones, included myself, that have all jobs at max levels!...


    That gives new tanks 10 levels to learn the job and 10 more levels to gain experience before level 80!...
    And forces level +70 dungeons to be a laughable mess because anything remotely challenging like tank swapping would not be fitting for a learning experience. No, i want proper dungeons once and for all. One the main issues of dungeons is the laughable difficulty curve they have where player's honestly, don't learn much about their classes no matter how many dungeons they do, let alone people jumping roles and going into dungeons with a bit more bite. Honestly is getting tiring that there are ARR dungeons which are much better and harder in general and truly helped people to hone/learn their skills and roles than in all of the expansion, where the difficulty drop became abysmal in the worst cases or basically got stuck at the level 50. That needs to change. As player goes up in level, so must their OWN gaming skills so content can also diversify as players are able to face newer mechanics, fight styles, micro and macro management, more multitasking, etc, etc, etc.

    I know they are level 70 LEVELING dungeons, but they are also level SEVENTY dungeons. The learning shouldn't be to use tank stance and sprinkle some mitigations. Dungeons by now should actively be punishing greedy DPS healers, non-mitigated tank busters and non comboing/upkeep DPSs. Like, skip potions have already done enough damage to higher level roulettes. A tank that isn't able to properly mitigate damage just doesn't DESERVE to progress through the game, there needs to be a cutting line for even the main scenario dungeons at some point, seriously.
    (1)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  6. #126
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    just start from lvl 70 and learn as you go. the only reason new classes starts behind everyone else is to fluff content so it will last
    (0)

  7. #127
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    didn't they say it starts at 50 and the npc is in gridania and only requirement is finishing ARR main story during the announcement? or was i just hearing things?

    I've played with enough horrifically bad paladins and warriors to know starting at 1 doesn't necessarily train you to be a good tank
    and i remember dark knight well enough to know that the "ooh shiny!" people were not a big deal at all
    (0)

  8. #128
    Player
    TitaniaZero's Avatar
    Join Date
    Aug 2013
    Posts
    434
    Character
    De'anair'a Solanae
    World
    Hyperion
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Nihility View Post
    didn't they say it starts at 50 and the npc is in gridania and only requirement is finishing ARR main story during the announcement? or was i just hearing things?

    I've played with enough horrifically bad paladins and warriors to know starting at 1 doesn't necessarily train you to be a good tank
    and i remember dark knight well enough to know that the "ooh shiny!" people were not a big deal at all
    They said 60. That is why this thread exists after all.

    My tanking experiences started well before ARR. Though in 1.0 it didn't seem to matter all that much. Oo Still I learned from the 30 level dungeons. Longstop was the dungeon that taught me to dodge/stun things far more often, that Rampart wasn't going to save my butt every time I stood in stupid. I learned then that gear was important. Since then I do everything possible to be a decent enough tank to make it through MSQ level content. I don't tank Trials or Raids, I can't even conceive how to co-ordinate tanking with other tanks. Oo (I suppose Shirk has something to do with it, but I'm not sure how that all works actually.) So I stay in 4 man stuff, and keep my sanity. I DPS otherwise the harder stuff.

    Though I have had a few random dungeons where the tank was not as good or outright terrible. (Heck I had one using LB every chance he got! And that was a level 20 dungeon.)
    (0)

  9. #129
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Nyvara View Post
    This Backfires when the tank is running with a healer friend and THEY laugh as the DPS goes boom then gets a vtk. :P
    This is true, but would be worth. :P
    (0)

  10. #130
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Grinding levels in this game is bad. You only get a sense of mechanics and rotation past a certain level (and sometimes it's max level). You won't be a better tank if you did level 1 to 70 in PoTD / HoH (which is what everyone would do if they wanted to main Gunbreaker in Shb) than if you read your tool kit properly.
    Don't make tanks special snowflakes : a bad healer is equally a pain, a bad DPS is equally a pain.

    And if you have been maining tank jobs for a long time, you wouldn't want any new tank job to begin at level 1 just because a couple of idiots will fool around in dungeons with no idea of how to play a tank.
    (4)

Page 13 of 24 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast